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NPC Generator

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Advanced [show]


Richard Compton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a brown tunic with tan highlights, and long white pants that bunch up around his shoes. He has no hair. His blue eyes lackadaisically let the world flow into them.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and his religion dominates his actions

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Slave, Nature. Occupation: Healer

Voice: Speaks through clenched teeth

Attributes [hide]

Richard Compton, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 10 (+0)8 (-1) 14 (+2)9 (-1)
Skills Investigation +1, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Theobald Jacobs, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man has the majority of his body covered in plate. He wears his blonde hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot resist a sob story and will often dote over anyone who has one.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Bookbinder, but he got bored and became a Actor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Job. Occupation: Actor

Voice: Slow speaker

Attributes [hide]

Theobald Jacobs, Male Human Fighter 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)11 (+0) 8 (-1)19 (+4)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Gerald Shelby, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears a red collared shirt and blue pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His left hand appears badly burned and disfigured. His auburn hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in the east, but his parents moved at a very young age to the north. Like his mother and his sister before him, after school he went straight into learning to become a Armorer. He's also a talented Brewer, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Philantrophist, Entrepeneur. Bonds: Immigrant, Job. Occupation: Armorer

Voice: Voice breaks

Attributes [hide]

Gerald Shelby, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 13 (+1)8 (-1)
Skills Acrobatics +3, Deception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. Red garnet (60 gp). Banded agate (12 gp).


Social Check DCs


Roger Kitchur, Male Human [Permalink]

Personal [hide]

Description: This man wears professional attire. He has a penchant for wearing a ring with an oversized amber on his right hand. He has moderate length white hair. He wears round tiny glasses practically rammed into his face.

Personality: Roger is depressed about a lot of things. He tends to be a nihilist. He has a habit of throwing himself into exceedingly dangerous situations.

History: Roger was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Money/treasure; and he feels kind of lost in life

Flaws: Depressed, Impulsive. Bonds: Attractive, Rich, Family. Occupation: Laborer

Voice: Stutters

Attributes [hide]

Roger Kitchur, Male Human Fighter 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)9 (-1) 9 (-1)13 (+1)
Skills Insight +2, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Manfred Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born on a small isolated farm. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to trick people and travel the world for free.

Motivation: He is greedy.

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Criminal record, Nature, Family. Occupation: Knight

Voice: Indian accent

Attributes [hide]

Manfred Ainsworth, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)9 (-1) 15 (+2)14 (+2)
Skills Insight +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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