Bertram Brent, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'3" and wears a black coat over a tan low-cut shirt, and a top hat upon his head. His right hand appears badly burned and disfigured. His golden hair is cut jaggedly and amateurishly. His eyes are blue.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He takes great joy in being the best Junk Dealer in town.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 18th year, his parents were killed by a illithids raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. He inherited the family business which he has now maintained for 15 years.
Motivation: Sabotage a competitor; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Artistic, Gifted. Bonds: Job, Enemies. Occupation: Junk Dealer
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 900 sp. 1 Masterwork Common Melee.
Tim Spaulding, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and does not wear sleeves and tends to eschew shirts when he can avoid it. He has no hair. His brown eyes dart from person to person.
Personality: He is almost excessively polite to everyone, even when angry. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his brother.
Flaws: Ugly, Shy. Bonds: Religious, Enemies, Family. Occupation: Engraver
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp.
Miles Royal, Male Human [Permalink]
Personal [hide]
Description: He wears bulky black painted plate armor. He is portly but not overly obese. He has a very tight haircut. He is baby faced.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. As long as the job gets done he does not care how it got done.
History: Gifted from a young age, Miles studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Wishes to resurrect an old love; and wants to open a new tavern
Ideals: Professionalism, Gifted. Flaws: Secretive. Bonds: Job, In love. Occupation: Map Maker
Voice: French accent
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 8 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +1
Possessions: 48000 sp. 1 Minor magic item.
John Wallace, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He takes great joy in being the best Ruler in town.
History: He got into the Ruler business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Ruler.
Motivation: Balancing his hectic life and new Ruler responsibilities is difficult.
Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Ruler
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 800 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Robert Royal, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he sports grey clothing, slightly heavier than average wear. He has a very tight haircut. He has gleaming, smiling blue eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Gifted from a young age, Robert studied abroad. His childhood dream was to be a Crown-heir, but he was a colossal failure. He inherited the family business which he has now maintained for 10 years.
Motivation: To reunite with his absent father; and further expansion of business
Ideals: Gifted. Flaws: Impulsive. Bonds: Adventurer, Job, Family. Occupation: Mercenary
Voice: Squeaky
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1900 sp.
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