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Advanced [show]


Bernard Ryland, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear grey clothing when he does not wear armor. His moppish brown hair is in a traditional bowl cut. His hazel eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Layabout. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born the only child of a wealthy merchant. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He inherited the family business which he has now maintained for 5 years.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Family. Occupation: Layabout

Voice: Sighs a lot, exhausted

Attributes [hide]

Bernard Ryland, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Percival Blakeley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he has a large black mantle and cape that has been intricately interwoven into his violet robe. His auburn hair is singed and shortened. He has gleaming, smiling violet eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in a small mountains village. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Joker, Extrovert, Athletic. Flaws: Ugly. Bonds: Nature. Occupation: Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Percival Blakeley, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)10 (+0) 14 (+2)9 (-1)
Skills Arcana +2, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 19000 cp. Gold and topaz bottle stopper cork (500 gp). Silver comb with moonstones (200 gp). 1 Breastplate. 1 Darkwood Buckler.


Social Check DCs


Everard Dayton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. With bright brown hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Always inclined to offer people food he seems plenty friendly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Everard took refuge in the ruined castle and found the beat up shortbow and armor he uses now. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Apothecary

Voice: Forgets to breathe while speaking

Attributes [hide]

Everard Dayton, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)14 (+2) 7 (-2)17 (+3)
Skills Insight +0, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Terran, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2200 sp.


Social Check DCs


Arnold Weld, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a moderate pudge and is not very fit. His silver hair is heavily combed to the right. His amber eyes lackadaisically let the world flow into them.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the west, but his parents moved at a very young age to the north. Through the years after Arnold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Arnold's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Ugly. Bonds: Adventurer, Immigrant, Guardian. Occupation: Stylist

Voice: Low and grunting

Attributes [hide]

Arnold Weld, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)15 (+2) 12 (+1)13 (+1)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hugh Blackwood, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally well dressed albeit a few years behind the times. His blonde hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Hugh is depressed about a lot of things. He tends to be a nihilist. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in a small island village. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.

Motivation: He feels kind of lost in life.

Ideals: Professionalism. Flaws: Insomniac, Depressed. Bonds: Attractive, Nature. Occupation: Roofer

Voice: Smooth and feminine

Attributes [hide]

Hugh Blackwood, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)17 (+3) 15 (+2)13 (+1)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Draconic, Celestial, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Aquamarine (800 gp). 1 Chain shirt. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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