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NPC Generator

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Advanced [show]


John Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy pastel suit. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy chestnut hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Calm and collected, he is a well trained Tanner. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born at the edge of vast desert. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To pay off his debts; and balancing his hectic life and new tanner responsibilities is difficult

Ideals: Professionalism. Bonds: Attractive, Job, Nature, Adventurer, Debt. Occupation: Tanner

Voice: Can't modulate volume

Attributes [hide]

John Atherton, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)9 (-1) 12 (+1)14 (+2)
Skills Animal Handling +3, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 25000 cp.


Social Check DCs


Kyle Langdon, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His golden hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Confrontational and typically high on some drug or another. He is obsessed with his god.

History: Born to a pair of adventurers, Kyle grew up listening to his father's many stories. A freak accident while working with his Bowyer father left him crippled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he is compelled to act according to his religious beliefs

Flaws: Addict, Disease. Bonds: Attractive, Religious, Adventurer. Occupation: Gardener

Voice: Jamaican accent

Attributes [hide]

Kyle Langdon, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)7 (-2) 7 (-2)7 (-2)
Skills Insight +0, Intimidation +0
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Simon Merton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time, and his gloved hand is found clutching a spear. His hair is red, silky, and of moderate length. His blue eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. As long as the job gets done he does not care how it got done.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Fighting, Professionalism, Entrepeneur. Bonds: Attractive, Adventurer. Occupation: Engraver

Voice: Scratchy, weak

Attributes [hide]

Simon Merton, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)10 (+0) 11 (+0)12 (+1)
Skills Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 12000 cp.


Social Check DCs


Ralf Harper, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear blue pants and tee shirts. His red hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born several months after his father was called into army service. His childhood dream was to be a Butcher, but he was a colossal failure. He then took over the family business and is one of the better Dilettante for hire.

Motivation: To be a Butcher again; and to share knowledge with the world

Ideals: Optimist, Logical. Bonds: In love, Military, Job. Occupation: Dilettante

Voice: Pirate accent

Attributes [hide]

Ralf Harper, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)14 (+2) 16 (+3)13 (+1)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Undercommon, Auran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 26000 sp.


Social Check DCs


Everard Chester, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear ponchos typically of a light white in addition to tight pants. His blonde hair is braided into rings. He has several tiny jet earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father had invested heavily in several trade routes and wanted him to inherit them. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Impeccable. Flaws: Disease. Bonds: Rich, Enemies, Adventurer, Family. Occupation: Jeweler

Voice: Low range voice

Attributes [hide]

Everard Chester, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs

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