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NPC Generator

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Advanced [show]


Jocelyn Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a violet vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his violet boots flare out at the collars. His moppish blonde hair is in a traditional bowl cut. His eyes are a pleasant amber.

Personality: While he acts the brute, he is far gentler than he would appear. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: When he was but 7 years old his parents immigrated from the north. While studying, he fell in love. They married and had a son. He has been saving his money to try and buy his sister's freedom.

Motivation: He desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: In love, Immigrant, Family, Adventurer. Occupation: Cook

Voice: Shortens vowels

Attributes [hide]

Jocelyn Tewksbury, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Alex Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Beneath his clothing is a huge mess of scar tissue. His blonde hair is braided into rings. His ears are large.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with his god.

History: Born in the east his family was never financially stable. Alex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist. Flaws: Ugly. Bonds: Slave, Religious, Poor, Adventurer. Occupation: Junk Dealer

Voice: Creaky witch voice

Attributes [hide]

Alex Winthrop, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Deception +2, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Gerard Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy green suit. He has a moderate pudge and is not very fit. He wears a wide-brimmed hat to hide his balding. He wears large thick round spectacles.

Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Gerard was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Sellsword. He has set out to sabotage the competition.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Flaws: Disease. Bonds: Attractive, Job, Adventurer, Immigrant, Rich. Occupation: Sellsword

Voice: Middle-eastern accent

Attributes [hide]

Gerard Wordsworth, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 15 (+2)10 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Gomory Ashley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears violet cloth garments or leather armor. He has dyed his greying brown hair a little too much giving a sharp brown color. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Beggar, his father struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Flaws: Shy, Insane. Bonds: Attractive, Adventurer, Poor. Occupation: Server

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gomory Ashley, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)11 (+0) 15 (+2)16 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. Smoky quartz (80 gp). 1 Minor magic item.


Social Check DCs


Thomas Middleton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man is dressed in earthy colors with a black and brown handkerchief worn on his left side. His chestnut hair is cut jaggedly and amateurishly. His gray eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Thomas was raised in a hard working conservative environment. He worked as a nervous Miner and found it very stressful. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business.

Ideals: Gifted, Opinionated. Bonds: Job, Immigrant. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Thomas Middleton, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 16 (+3)8 (-1)
Skills Deception +1, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp. Chrysoprase (70 gp). Moss agate (14 gp).


Social Check DCs

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