Shane Sheldon, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a grey coat over a yellow low-cut shirt, and a feathered hat upon his head. His hair is chestnut and very short. His fierce green eyes like to dwell on things.
Personality: He has always had a great fascination with Human culture. He is afraid of women and trembles around them
History: He was born in the east, but his parents moved at a very young age to the north. Shane was born on a far eastern plains where he grew up under the tutelage of his father, an expert Fortune-teller. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Flaws: Racist, Shy. Bonds: Immigrant, Job, Adventurer. Occupation: Fortune-teller
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 7 (-2) | 16 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Goblin, Aquan, Draconic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Hunter Ryland, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear grey clothing when he does not wear armor. He wears a Stetson hat to hide his balding. He wears crescent spectacles with a black brim.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He believes the world needs to unite to get rid of giants once and for all.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Hunter took refuge in the large cave and found the beat up scimitar and armor he uses now. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A deep hatred of giants; and many giants want him driven away
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Nature, Enemies, Military. Occupation: Banker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4
Possessions: 400 gp.
Charles Thackeray, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. His brown hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He got into the Soapmaker business at a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has money and likes to spend it; and expand his business
Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Has a crush. Occupation: Soapmaker
Voice: Stutters
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 14 (+2) | 14 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnoll, Orc
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 100 gp. Pink pearl (70 gp). Hematite (13 gp). Malachite (13 gp). 2 Antitoxin. 2 Antitoxin. 2 Alchemist’s fire.
Chad Thorpe, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'6" and sports blue clothing, slightly heavier than average wear. He wears a small hat to hide his balding. His violet eyes dart from person to person.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is able to fit into much smaller and tighter spaces than normal.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and to be a stableman again
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Guard
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Orc, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 60 pp.
Alex Barton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses in grey turtlenecks beneath a brown coat with white slacks. He has moderate length white hair. He has gleaming, smiling gray eyes.
Personality: He dislikes all the random violence that takes place in the north. He is harsh and unforgiving.
History: His mother raised him in a mountain cabin. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Human compassion; and obtaining odd cultural human artifacts is his passion
Ideals: Pacifist. Flaws: Antagonistic, Racist. Bonds: Nature, Adventurer. Occupation: Interpreter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
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