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Advanced [show]


Cory Tattersall, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears rags and sports a simple walking cane. His long silver hair reaches down to his waist. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. He enjoys reading and quiet.

History: Born in the south his family was never financially stable. His homeland was ravaged by war and he spent much of his life rebuilding it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Further expansion of business; and balancing his hectic life and new fisher responsibilities is difficult

Ideals: Logical. Flaws: PTSD. Bonds: Poor, Guardian, Adventurer, Job. Occupation: Fisher

Voice: Slow speaker

Attributes [hide]

Cory Tattersall, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)11 (+0) 11 (+0)6 (-2)
Skills Acrobatics +1, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Everard Elton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He is dressed in a clean pastel cloak covering his clean studded leather. He wears a feathered hat to hide his balding. He wears a mask on his face.

Personality: Everard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Everard hails from a village terrorized by giants. In his 11th year, his parents were killed by a giants raid, leaving Everard alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He doesn't get along with people that don't share his tastes; and he wants revenge against giants

Ideals: Disciplined, Logical, Impeccable. Bonds: Adventurer, Enemies. Occupation: Barkeep

Voice: Loud with bravado

Attributes [hide]

Everard Elton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 6 (-2)6 (-2) 13 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 19000 cp.


Social Check DCs


Lance Coombs, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is cut short. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village he learned the ways of the warrior from his father. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Days after completing his studies, news broke out that his hometown was attacked by brigands. Lance was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Someone believes him a fraud; and many brigands want him driven away

Ideals: Fighting. Flaws: Ugly, Emotional, Fearful. Bonds: Enemies. Occupation: Mason

Voice: Laughs frequently while speaking

Attributes [hide]

Lance Coombs, Male Human Fighter 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)9 (-1) 9 (-1)9 (-1)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 200 gp. Banded agate (15 gp). Golden yellow topaz (300 gp). Rock crystal (30 gp). Amethyst (140 gp).


Social Check DCs


Geoffrey Compton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears grey painted combat armor at almost all times. He sports a long golden beard, and similarly colored long hair. His eyes are gray and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also has developed a complete distrust of the Adventurer profession.

History: Gifted from a young age, Geoffrey studied abroad. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult.

Ideals: Gifted. Flaws: Insane. Bonds: Job, Rich. Occupation: Brewer

Voice: Farmer accent

Attributes [hide]

Geoffrey Compton, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 6 (-2)14 (+2) 12 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 42000 sp. A miniature golden chest with tiny emeralds lining the top (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Gunter Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and he perpetually has his halberd ready. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He comes from a rich southern family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Sailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Gunter Shirley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills Intimidation +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1900 sp.


Social Check DCs

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