Frederick Carlyle, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a tight fitting violet shirt and pants, he is not a threatening figure. His hair is red and very short. He has several tiny opal earrings on each ear.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is frequently practicing swordplay.
History: He was born in a small island village. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After months of barely getting by, Frederick managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He has decided he is irredeemable; and he is greedy
Ideals: Justice. Bonds: Rich, Military, Nature, Criminal record. Occupation: Dilettante
Voice: Irish accent
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 500 sp.
Miles Blakeley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a violet poncho over his likewise colored trousers and shirt. His chestnut hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.
Personality: He is almost excessively polite to everyone, even when angry. He has a minor phobia of water and hates getting wet.
History: The child of northern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. Due to his spouse's obsession with being a Bather they were divorced and he won custody of their son. He worked as a Merchant, and he later adopted a second son.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he feels threatened by others
Flaws: Shy, Fearful. Bonds: Immigrant, Family, Enemies. Occupation: Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 200 gp. Silver chalice with lapis lazuli gems (30 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). 1 Average lock.
Anthony Marleigh, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is knotted and matted. His violet eyes have a joyful gleam in them most of the time.
Personality: Stoic and calm, he prefers to meditate than take action. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Anthony was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Anthony's mother didn't care for him much, and the feeling was mutual. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and he feels kind of lost in life
Ideals: Disciplined. Flaws: Antagonistic, Depressed. Bonds: Attractive, Criminal record. Occupation: Priest
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Bertram Heiser, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear flannel. His head has been shaved. He has a dull look in his green eyes.
Personality: Eccentric and domineering, Bertram will drive conversation. He receives visions of the future at random moments
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. In his 16th year, his parents were killed by a goblins raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. He was granted divine powers by his dying brother.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his religion dominates his actions
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Apothecary
Voice: Scratchy, weak
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Gold and topaz bottle stopper cork (800 gp). Gold dragon comb with red garnet eye (800 gp).
Frederick Sutton, Male Human [Permalink]
Personal [hide]
Description: He wears a black vest and prefers tan and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of rapiers on his belt, each one with a amber on the hilt. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Fighting, Impeccable, Philantrophist. Flaws: Ugly, Insane. Occupation: Junk Dealer
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 10000 cp. 1 Minor magic item.
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