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Advanced [show]


Gerald Weld, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and does not wear sleeves and tends to eschew shirts when he can avoid it. His long blonde hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Gerald isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a Spy, his mother struggled to pay the bills. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Now he works as a painting tutor during his time off.

Motivation: Nothing but the best is good enough for him; and to share knowledge with the world

Ideals: Athletic, Impeccable, Artistic, Logical. Bonds: Poor. Occupation: Miner

Voice: Low range voice

Attributes [hide]

Gerald Weld, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)16 (+3) 10 (+0)10 (+0)
Skills Deception +2, History +5
Senses Passive Perception 10
Languages Common, Giant, Elven, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 4000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gunter Hampton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a yellow suit, black shirt, and brown tie. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He got into the Layabout business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the north; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Bonds: Nature, Rich, Job, Military. Occupation: Layabout

Voice: Switch between two voices

Attributes [hide]

Gunter Hampton, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 8 (-1)16 (+3)
Skills Intimidation +5, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Magnifying glass.


Social Check DCs


Drogo Wedgwood, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man has a large grey mantle and cape that has been intricately interwoven into his violet robe. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny amber earrings on each ear.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the south to a Slave Trader, Drogo learned a great deal about his father's area of expertise. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has worked as a Slave Trader like his father before him.

Motivation: Regain custody of his daughter.

Bonds: Rich, Enemies, Job, Family. Occupation: Slave Trader

Voice: Strong lisp

Attributes [hide]

Drogo Wedgwood, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)9 (-1) 11 (+0)10 (+0)
Skills Arcana +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Heward Read, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a custom-built plate barding that's adorned with grey lining and desert motifs. His white hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a Ploughman first and foremost. He believes firmly that knowledge should be universal. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a Miller, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To get a good night's sleep; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Job, Poor. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

Heward Read, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)10 (+0) 15 (+2)13 (+1)
Skills Perception +4, Stealth +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. Amethyst (60 gp). Brown-green garnet (60 gp).


Social Check DCs


Trey Moreno, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a yellow tunic with grey highlights, and long brown pants that bunch up around his shoes, he is not a threatening figure. He wears his chestnut hair down. His amber eyes lackadaisically let the world flow into them.

Personality: Trey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is afraid of women and trembles around them

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Impeccable. Flaws: Shy. Bonds: Poor, Adventurer, Criminal record. Occupation: Server

Voice: Speaks in third person

Attributes [hide]

Trey Moreno, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. Amethyst (80 gp).


Social Check DCs

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