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NPC Generator

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Advanced [show]


Shane Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears black trousers with tan and white striped suspenders. He wears various colorful collared shirts. He wears his chestnut hair up. His face is covered beneath a completely black helmet.

Personality: Shane hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the west to a Map Maker, Shane learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Healer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Artistic. Bonds: Attractive, Job, Poor. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Shane Bradshaw, Male Human Fighter 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Deception +5, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Simon Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is drawn into a tight pony tail with a rose scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Ruler. He turns his eye from what people do, preferring to live and let live. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a white middle class family as the only child. He was taken from his home at a very young age. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur. Flaws: Mundane, Greedy. Bonds: Job, Slave. Occupation: Ruler

Voice: Scandinavian accent

Attributes [hide]

Simon Rutherford, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)15 (+2) 16 (+3)8 (-1)
Skills Acrobatics +5, Intimidation +1
Senses Passive Perception 13
Languages Common, Auran, Elven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +1

Possessions: 100 gp. 1 Everburning torch. 8 Acid flasks. 3 Thunderstones. 3 Thunderstones.


Social Check DCs


Gerard Kelsey, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a brown costume with the symbols of the four houses of cards on his torso. With bright auburn hair and a scraggly beard. His amber unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gerard hails from a village terrorized by dire rats. Like his mother and his sister before him, after school he went straight into learning to become a Carpenter. He now owns his own business.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Job, Enemies. Occupation: Carpenter

Voice: Timid voice

Attributes [hide]

Gerard Kelsey, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Silk rope. 1 Masterwork Thieves’ tools.


Social Check DCs


Guy Yorke, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair, when down, is lengthy. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He plays an instrument quite well.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal poetry training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Fighting, Athletic, Artistic. Flaws: Ugly. Bonds: Nature. Occupation: Interpreter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Guy Yorke, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp.


Social Check DCs


Geoffrey Oakley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his brown boots flare out at the collars. His blonde hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born several months after his mother was called into army service. His first spouse was a Marshal, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and he wants nothing more than to rejoin the army

Ideals: Persistence, Joker. Bonds: Attractive, Military, Family. Occupation: Sellsword

Voice: Jittery and nervous

Attributes [hide]

Geoffrey Oakley, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)16 (+3) 18 (+4)16 (+3)
Skills Medicine +6, Nature +5
Senses Passive Perception 14
Languages Common, Auran, Gnoll, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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