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NPC Generator

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Advanced [show]


Solomon Tindall, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears silk and lounges about seductively. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Gifted, Fighting. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Masseuse

Voice: German accent

Attributes [hide]

Solomon Tindall, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 18 (+4)8 (-1)
Skills Animal Handling +6, Performance +1
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Everard Thornton, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an entirely green suit with grey socks and a vest with buckled shoes. His auburn hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Energy wise he seems alert and responsive.

History: He was born in the north, but his parents moved at a very young age to the east. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Find a way to reverse the transformation of his brother; and he would like to get married and retire

Ideals: Opinionated, Professionalism, Persistence. Flaws: Ugly. Bonds: Immigrant. Occupation: Priest

Voice: Loud with bravado

Attributes [hide]

Everard Thornton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)15 (+2) 13 (+1)7 (-2)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2700 sp.


Social Check DCs


Gunter Alby, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His skin is also unnaturally pale. He has dyed his greying red hair a little too much giving a sharp red color. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Energy wise he seems alert and responsive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gunter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Revenge; and further expansion of business

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Military, Enemies. Occupation: Shoemaker

Voice: growls and snarls, animalistic

Attributes [hide]

Gunter Alby, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)15 (+2) 9 (-1)10 (+0)
Skills History +4, Perception +1
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gomory Addington, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears tight fighting clothing, which leaves very little to the imagination. He is tall, broad shouldered and powerfully built. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving He is frequently practicing swordplay.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Joker, Logical. Flaws: Insane. Bonds: Military. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Gomory Addington, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 12 (+1)15 (+2)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 900 sp. Blue quartz (16 gp). Chrysoberyl (100 gp).


Social Check DCs


Miles Langdon, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting brown shirt and pants. His silver hair is cut jaggedly and amateurishly. His eyes are amber and catlike.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He never wears the same outfit twice, unless he absolutely has to.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Miles took refuge in the large cave and found the beat up hammer and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Nature, Criminal record. Occupation: Barber

Voice: Relaxed voice

Attributes [hide]

Miles Langdon, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)17 (+3) 14 (+2)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Giant
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 23000 sp.


Social Check DCs

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