Cory Morton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is dressed in a clean black cloak covering his clean studded leather. His silver hair is singed and shortened. His violet eyes are slightly larger than normal.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He believes the world needs to unite to get rid of gnolls once and for all.
History: Cory hails from a village terrorized by gnolls. Cory was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. After a long history of fighting, Cory and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies, Religious. Occupation: Farmer
Voice: pre-pubescent
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 6 (-2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Shane Wordsworth, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He dresses like a well dressed Adventurer does. His whole body is exceptionally muscular. He has no hair. His gray eyes lackadaisically let the world flow into them.
Personality: He has a massive crush on the younger sibling of the Adventurer who has hired him part-time. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: Obtaining odd cultural Human artifacts is his passion; and balancing his hectic life and new adventurer responsibilities is difficult
Flaws: Ugly. Bonds: Job, Immigrant, Has a crush, Adventurer. Occupation: Adventurer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Auran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Ernest Sydney, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bristling with hidden weapons, mostly greataxes and hammers. His moppish red hair is in a traditional bowl cut. His skin is flawless and his brown eyes scan people very quickly.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He takes great joy in being the best Crown-heir in town.
History: Ernest was born with his father's beautiful face. He moved out west to avoid the crime he committed. He has drifted from career to career and currently works as a Crown-heir.
Motivation: He is a bit of a kleptomaniac; and balancing his hectic life and new crown-heir responsibilities is difficult
Ideals: Passionate. Bonds: Rich, Criminal record, Attractive, Job. Occupation: Crown-heir
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 2 Tanglefoot bags. 6 Acid flasks. 3 Smokesticks.
Dustin Yeardley, Male Human [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he is well dressed, constantly wearing a violet suit, pastel shirt, and red tie. His silver hair is unkempt and raggedy. He wears an eyepatch.
Personality: He is overprotective of those who hire his services. Further he is a bit of a stoner and is frequently out of it.
History: Sold as a small child to a brothel owner, Dustin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect his home; and he is a bit of a kleptomaniac
Flaws: Ugly, Addict. Bonds: Poor, Guardian, Mentor. Occupation: Shoemaker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Infernal, Druidic, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5
Possessions: 100 gp. 1 Minor magic item.
Dean Winthrop, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears an entirely green suit with brown socks and a vest with buckled shoes, marred by sweets. He keeps his long white hair kept up in a rat tail. His face is covered beneath a completely black helmet.
Personality: Dean wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Dean was left his mother's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He wants nothing more than to rejoin the army; and expand his business
Ideals: Disciplined. Flaws: Ugly, Secretive. Bonds: Military. Occupation: Scribe
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 8 (-1) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 cp.
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