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NPC Generator

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Advanced [show]


Hubert Acton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple brown line shooting up and back down. He carries a battered trident and tarnished spear as well. He wears a colorful flower in his golden hair. His face is covered beneath a completely black helmet.

Personality: While he acts the brute, he is far gentler than he would appear. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Tanner

Voice: Uses sign language

Attributes [hide]

Hubert Acton, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 60 pp. 2 Antitoxin.


Social Check DCs


Lewis Colton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears dull red sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case and is in decent physical shape. His white hair has been sun bleached extensively. He wears a mask on his face.

Personality: He is irascible and easily irritated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He got away from his former life and has fallen to alcoholism.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Antagonistic, Addict. Bonds: Religious, Criminal record. Occupation: Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Lewis Colton, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)17 (+3) 11 (+0)13 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 10
Languages Common, Auran, Infernal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 7000 cp. Black star sapphire (400 gp).


Social Check DCs


Gerald Beitz, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He very much looks the part of a Painter. His long brown hair is drawn into a two foot long braid. His brown eyes peer out from beneath his top green hat.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. He struck the Painter job and began his own company from there.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Flaws: Terse, Antagonistic. Bonds: Job, Immigrant, Enemies. Occupation: Painter

Voice: Scottish accent

Attributes [hide]

Gerald Beitz, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Frederick Marley, Male Human [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered red stockings. He carries with him a set of greataxes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His brown hair is lengthy. His brown eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Logical. Flaws: Forgetful, Mundane. Bonds: Enemies. Occupation: Interpreter

Voice: Squeaky

Attributes [hide]

Frederick Marley, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)7 (-2) 13 (+1)13 (+1)
Skills Acrobatics +3, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Kyle Redfield, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He dresses in red turtlenecks beneath a grey coat with black slacks. His hair is auburn, silky, and of moderate length. His eyes are gray.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the west, but his parents moved at a very young age to the east. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Selfish, Shy. Bonds: Attractive, Immigrant, Criminal record. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Kyle Redfield, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)7 (-2) 12 (+1)9 (-1)
Skills Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 2 Holy water. 3 Alchemist’s fire.


Social Check DCs

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