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NPC Generator

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Advanced [show]


Jocelyn Ryland, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He has done his best to style his white hair to look like a famous performer. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not believe in violence as a means to an end. He is a dedicated Stableman but believes his peers are too gung-ho.

History: His parents moved while he was still in utero so he is the first generation to be born here. While studying, he fell in love. They married and had a son. After a long history of fighting, Jocelyn and his spouse have recently divorced.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, In love. Occupation: Stableman

Voice: Tuts and clicks tongue

Attributes [hide]

Jocelyn Ryland, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)9 (-1) 15 (+2)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Lance Everly, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan cloak. He is portly but not overly obese. He keeps his white hair in a pixie cut. His eyes are brown.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Lance grew up listening to his father's many stories. His family was turned out during the war. He and his family wandered west to less war torn lands. He has dedicated himself to building a better village for his children.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Gifted. Flaws: PTSD. Bonds: Adventurer, Family. Occupation: Miner

Voice: Strong lisp

Attributes [hide]

Lance Everly, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)10 (+0) 7 (-2)16 (+3)
Skills Deception +5, Sleight of Hand +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. Old masterpiece painting (700 gp). Black velvet mask with numerous citrines (130 gp). Silver comb with moonstones (500 gp).


Social Check DCs


Arnold Paxton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is slicked back into a classic pompadour. His green eyes dart from person to person to random spaces in the air.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to make almost anything out of random pieces of junk.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Optimist, Gifted. Bonds: Attractive. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Arnold Paxton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)11 (+0) 13 (+1)17 (+3)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Roland Marston, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears many layers of old clothing at all times. He has done his best to style his chestnut hair to look like a famous performer. His eyes are amber and he is always smoking a pipe.

Personality: He is happy with his job as a Carpenter. He turns his eye from what people do, preferring to live and let live. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the north, but his parents moved at a very young age to the west. There was a wharf not far from home where he often wandered off to fish. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job, Nature, Immigrant. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Roland Marston, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)13 (+1) 15 (+2)10 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Robert Nibley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a small bristly mustache and wavy golden hair. His violet eyes lackadaisically let the world flow into them.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He used his abilities to travel the world and help people.

Motivation: He loathes his own lifestyle; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Depressed. Bonds: Job, Slave, Immigrant. Occupation: Engraver

Voice: Slow speaker

Attributes [hide]

Robert Nibley, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)6 (-2) 12 (+1)16 (+3)
Skills Arcana +0, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 400 sp.


Social Check DCs

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