Theobald Wallace, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He is wearing colorful clothing, dressed as a Sellsword. His white hair is lengthy. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He receives visions of the future at random moments
History: He was born in the south, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Sellsword
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 6000 cp.
Odo Mitchell, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tattered old clothes. His brown hair is thinning but still full. He wears an eyepatch.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born at the edge of vast forest. A freak accident while working with his Glassblower mother left him crippled. Since then, he has sought to make the best of life.
Motivation: He is content.
Ideals: Philantrophist, Optimist. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Butcher
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Brass mug with jade inlays (600 gp). Sapphire pendant on gold chain (900 gp). 2 Holy water. 1 Antitoxin.
Ernest Whitby, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a faded coat and loose pants complete with top hat. His silver hair is lengthy. He wears crescent spectacles with a black brim.
Personality: This man loves music and to teach people music more than just about anything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Gifted from a young age, Ernest studied abroad. After coming to the age of reason, Ernest took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his music dream.
Motivation: He has passion for adventuring and risk; and to protect his home
Ideals: Athletic, Artistic, Joker, Gifted. Occupation: Miller
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 7 (-2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 45000 sp. 4 Alchemist’s fire. 3 Tanglefoot bags. 2 Acid flasks. 4 Holy water.
Heward Bradley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'9" and wears rags and sports a simple walking cane. His right leg appears badly burned and disfigured. He has shaved his head bald. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Revenge; and nothing but the best is good enough for him
Ideals: Impeccable. Bonds: Poor, Attractive, Enemies, Nature. Occupation: Courier
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Dustin Remington, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and pastel workpants. His shirt is brown, and he wears a heavy pastel leather apron most of the time. He is physically well-built. His hair is auburn and curly. His eyes are green and beady.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He enjoys reading and quiet.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He dropped out of school before completing his studies. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Logical. Flaws: Ugly. Bonds: Enemies, Slave, Criminal record. Occupation: Fletcher
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Auran
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 5000 cp. Tiger eye turquoise (15 gp). Chalcedony (30 gp). Coral (110 gp). 1 Half-Plate. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
