Trey Washington, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears many layers of old clothing at all times. His moppish chestnut hair is in a traditional bowl cut. His eyes are gray and catlike.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trey is combative with any and all who dare try his patience in the slightest.
History: Trey hails from a village terrorized by illithids. He moved from fad to fad and when he turned 15 he discovered painting. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes him a fraud; and a deep hatred of illithids
Ideals: Disciplined, Justice, Artistic. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Dyer
Voice: Posh accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 43000 sp. Moonstone (50 gp). Black pearl (1100 gp). 1 Minor magic item.
Bertram Alston, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. He has a small bristly mustache and wavy red hair. He has a dull look in his hazel eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a habit of throwing himself into exceedingly dangerous situations.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying sister.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Gifted, Logical. Flaws: Impulsive. Bonds: Attractive, Immigrant, Job. Occupation: Shoemaker
Voice: Boston accent
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 17 (+3) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +4
Possessions: 400 gp. Malachite (5 gp). Alexandrite (1200 gp). Fire opal (600 gp). 1 Minor magic item.
Gomory Enfield, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a green shirt with thin brown vertical stripes and white pants, and a wedding ring on his right hand. His chestnut hair is singed and shortened. He has hazel eyes and a green hat with a brown feather.
Personality: A deeply religious man he believes everything happens for a reason. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Gomory never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Ugly, Forgetful. Bonds: In love, Religious, Military. Occupation: Tailor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Celestial, Druidic, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Hugh Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long white hair is drawn into a two foot long braid. His ears are large.
Personality: He snorts whenever he laughs or is feeling confident. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born a particularly ugly child, much to the horror of his parents. His father took him hunting and taught him how to get in the mind of other creatures. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Nature, Job. Occupation: Carter
Voice: Slurs words
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
Possessions: 2600 sp.
Bernard Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: This man dresses well, wearing red shirts, loose pants, and blazers most of the time. He is muscular with a powerful set of arms. He has done his best to style his golden hair to look like a famous performer. His blue unseeing eyes seem to look past you.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Animals are drawn to him, and he is able to talk to them.
History: Bernard hails from a village terrorized by goblins. Cursed with vampirism at a very young age, Bernard has worked very hard to control his curse. He was granted divine powers by his dying brother.
Motivation: Many goblins want him driven away.
Ideals: Joker, Gifted. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Fletcher
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 16000 sp. 1 Minor magic item.
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