Heward Blakely, Male Human [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his trident always slung over his shoulder. He has a moderate pudge and is not very fit. His long black hair is drawn into a two foot long braid. His eyes are a pleasant green.
Personality: He is happy with his job as a Beggar. He turns his eye from what people do, preferring to live and let live. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Days after completing his studies, news broke out that his hometown was attacked by giants. Heward was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: A strong sense of loyalty to Human people; and seeks redemption
Flaws: Racist. Bonds: Job, Criminal record, Nature, Enemies. Occupation: Beggar
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 8 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 7 (-2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Kyle Atterton, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a pastel vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His whole body is exceptionally muscular. His chestnut hair is cut short. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has all his life been fascinated with singing.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Kyle was born on a far northern mountains where he grew up under the tutelage of his father, an expert Fisher. He moves from town to town, unable to find a place to settle.
Motivation: Meet up once more with his childhood friend; and he wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Attractive, Military. Occupation: Fisher
Voice: Smooth and feminine
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 8 (-1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 20 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Roger Read, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair has been sun bleached extensively. His blue eyes are passionate and lively.
Personality: He has a massive crush on the younger sibling of the Bookbinder who has hired him part-time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born at the edge of vast desert. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants his loneliness to end; and to settle down with his crush
Bonds: Poor, Has a crush, Slave, Nature, Debt. Occupation: Bookbinder
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Gnome, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 90 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Gunter Stafford, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a fancy red suit. His brown hair is styled in orderly dreadlocks. His fierce brown eyes like to dwell on things.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Gunter studied abroad. Gunter was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.
Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs
Ideals: Athletic, Passionate, Gifted, Philantrophist. Bonds: Attractive, Religious. Occupation: Blacksmith
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 16 (+3) | 10 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 400 gp.
Wymar Livingstone, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is renowned for his bright violet suits and hats. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His brown unseeing eyes seem to look past you.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He also has developed a complete distrust of the Unemployed profession.
History: Wymar was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He inherited the family business which he has now maintained for 14 years.
Motivation: He has decided he is irredeemable; and he has passion for adventuring and risk
Flaws: Disease. Bonds: Enemies, Job, Adventurer, Criminal record. Occupation: Jeweler
Voice: Jittery and nervous
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 4 (-3) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: Rose (30 gp). 1 Minor magic item.
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