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NPC Generator

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Advanced [show]


William Camden, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. His hair is short and silver. His skin is flawless and his gray eyes scan people very quickly.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: William lived on a farm with his mother, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He now spends his time doing works of charity.

Motivation: Money/treasure; and to unite with his brother

Ideals: Athletic, Philantrophist. Bonds: Rich, Attractive, Family. Occupation: Mortician

Voice: Creaky witch voice

Attributes [hide]

William Camden, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 4 (-3)13 (+1) 10 (+0)7 (-2)
Skills Deception +0, Medicine +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Robert Bradford, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has a hunchback. His red hair is smooth and relatively long. His fierce amber eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Robert is combative with any and all who dare try his patience in the slightest.

History: He was born at the edge of vast mountains. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted arcane powers by his dying brother.

Motivation: Wishes to resurrect an old love; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted, Justice. Flaws: Ugly. Bonds: Nature, Mentor. Occupation: Shoemaker

Voice: Sounds elderly

Attributes [hide]

Robert Bradford, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)15 (+2) 12 (+1)7 (-2)
Skills Intimidation +0, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Frederick Leighton, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He never wears the same outfit twice, unless he absolutely has to.

History: He comes from a rich southern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Artistic. Flaws: Secretive. Bonds: Attractive, Rich. Occupation: Ruler

Voice: Spanish accent

Attributes [hide]

Frederick Leighton, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)5 (-3) 13 (+1)8 (-1)
Skills Deception +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Hubert Gresham, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his hair in dreadlocks. He has a tattooed face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with finding treasure.

History: Sold as a small child to a necromancer, Hubert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now travels the world, in search of power and loot.

Motivation: Wants his loneliness to end; and he has a crush on the local map maker

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Has a crush. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Hubert Gresham, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1000 sp. 1 Darkwood Buckler.


Social Check DCs


Guy Wade, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears a blue vest and prefers green and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is cut short with large spiked bangs in the front. His face is scarred and worn.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Guy is combative with any and all who dare try his patience in the slightest.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Crown-heir, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Crown-heir they were divorced and he won custody of their daughter. He worked as a Locksmith, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Rich, Family. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Guy Wade, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)12 (+1) 10 (+0)11 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 12000 cp. Malachite (8 gp). Chrysoberyl (110 gp). Amber (110 gp).


Social Check DCs

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