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NPC Generator

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Advanced [show]


Odo Darby, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in earthy colors with a white and blue handkerchief worn on his left side. He has a red handlebar mustache and slicked back red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Odo is depressed about a lot of things. He tends to be a nihilist. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to loving parents in a slum to the east. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life.

Ideals: Athletic, Optimist, Gifted. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Beggar

Voice: American accent

Attributes [hide]

Odo Darby, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)10 (+0) 11 (+0)13 (+1)
Skills Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Balimaar Marlee, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a yellow armored body suit, with a simple black line shooting up and back down. His hair is greying and his face has many wrinkles. His hazel eyes are slightly larger than normal.

Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. He is obsessed with a lost civilization.

History: Balimaar was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic, Philantrophist. Bonds: Job, Adventurer. Occupation: Healer

Voice: Deep voice with rolling R's

Attributes [hide]

Balimaar Marlee, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Acrobatics -1, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +2

Possessions: 400 gp. Banded agate (11 gp).


Social Check DCs


Everard Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man typically wears a sleeveless long coat of deep tan leather and dull violet iron scale mail and is in decent physical shape. His auburn hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Everard is depressed about a lot of things. He tends to be a nihilist. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a white middle class family as the only child. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Depressed, Fearful, Mundane. Bonds: Debt. Occupation: Mercenary

Voice: Soothing and warm

Attributes [hide]

Everard Wordsworth, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Simon Marleigh, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a large brown jacket. His blonde hair is lengthy. His eyes are amber and beady.

Personality: Simon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. His father was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by illithids. Simon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He's attracted to the PC; and he wants revenge against illithids

Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Rich, Enemies, Has a crush. Occupation: Animal Trainer

Voice: Can't modulate volume

Attributes [hide]

Simon Marleigh, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 6 (-2)13 (+1) 18 (+4)12 (+1)
Skills Intimidation +3, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Richard Hastings, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he has a large brown mantle and cape that has been intricately interwoven into his tan robe. His black hair is singed and shortened. His amber eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a white middle class family as the only child. Through the years after Richard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Richard's mother didn't care for him much, and the feeling was mutual. He has been saving his money to try and buy his brother's freedom.

Motivation: To find somewhere to settle down; and to end his boredom

Flaws: Ugly, Antagonistic, Mundane. Bonds: Family. Occupation: Layabout

Voice: Jittery and nervous

Attributes [hide]

Richard Hastings, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)14 (+2) 14 (+2)7 (-2)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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