Jocelyn Camden, Male Human [Permalink]
Personal [hide]
Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. His hair is always cut to a buzz. His eyes are a pleasant brown.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Jocelyn was born in the east. At a young age he loved to build and create. A freak accident while working with his Shoemaker father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Persistence. Flaws: Insane, Disease. Bonds: Criminal record. Occupation: Spice Merchant
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +2
Possessions: 20000 cp.
Solomon Tewksbury, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair has been sun bleached extensively. His hazel eyes dart from person to person.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is lazy, self-centered, vain, and jealous.
History: Solomon was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult.
Ideals: Logical. Flaws: Selfish. Bonds: Rich, Attractive, Job. Occupation: Interpreter
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1800 sp.
Shane Rylan, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a brown shirt with thin grey vertical stripes and black pants. He keeps his long silver hair kept up in a rat tail. His ears are large.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born blind and as such lacked many opportunities for work. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Regain custody of his son; and doesn't want to be a layabout and was forced into it by his family
Flaws: Ugly, Shy, Secretive, Disease. Bonds: Family. Occupation: Layabout
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Ignan, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 700 gp. 1 Masterwork Common Melee.
Heward Stanton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears tan painted combat armor at almost all times. His golden hair has been sun bleached extensively. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy and tries to find solutions quickly.
History: He got into the Engraver business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Bricklayer again.
Flaws: Antagonistic, Lazy. Bonds: Attractive, Job. Occupation: Engraver
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Orc, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: White opal (900 gp). 4 Acid flasks.
Shane Walpole, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a card on it. His golden hair is drawn into a tight pony tail with a card scrunchie. He wears a mask on his face.
Personality: He is happy with his job as a Sculptor. He turns his eye from what people do, preferring to live and let live. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Shane was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Shane grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shane. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Revenge; and wants to open a new tavern
Ideals: Persistence. Bonds: Attractive, Job, Criminal record, Enemies. Occupation: Sculptor
Voice: Russian accent
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Gnoll, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
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