Hubert Riley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'7" and is wearing a long, black cloak. His left hand appears badly burned and disfigured. His brown hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Sold as a small child to a wizard, Hubert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his brother recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Optimist. Flaws: Insomniac, Disease. Bonds: Mentor, Family. Occupation: Cook
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 12 (+1) | 16 (+3) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Celestial
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
Possessions: 80 pp. Black pearl (700 gp). Deep blue spinel (700 gp). Alexandrite (700 gp). Azurite (14 gp). 1 Minor magic item.
Godfrey Yorke, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He has a moderate pudge and is not very fit. His silver hair has been sun bleached extensively. His eyes are hazel.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Godfrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: When he was but 8 years old his parents immigrated from the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He has set out to sabotage the competition.
Motivation: To reunite with his old friends; and to be a ruler again
Flaws: Emotional, Hedonist. Bonds: Immigrant, Job, Adventurer. Occupation: Painter
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 5000 cp.
Odo Appleton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears brown leather gloves, a brown jacket, and tight pants. His chestnut hair is thinning but still full. His eyes are amber.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To pay off his debts; and expand his business
Flaws: Ugly, Secretive. Bonds: Job, Immigrant, Debt. Occupation: Slave Trader
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Anselm Halsey, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear flannel, and sports empty pouches on his belt. He sports a flattop hair cut. His gray eyes dart from person to person.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Anselm was raised in a hard working conservative environment. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by goblins. Anselm was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and wants to have a good time and be beloved
Ideals: Optimist. Bonds: Job, Slave, Enemies. Occupation: Knight
Voice: Slurs words
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 200 gp. 1 Masterwork Common Melee.
Reynard Carlton, Male Human [Permalink]
Personal [hide]
Description: Standing 5'0", this man wears baggy green pantaloons and a pastel scarf. His golden hair is drawn into a tight pony tail with a rose scrunchie. His amber unseeing eyes seem to look past you.
Personality: He is mildly Human supremacist, though he does not identify as such. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He got into the Adventurer business at a young age. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He struck the Adventurer job and began his own company from there.
Motivation: Find a way to reverse the transformation of his sister; and balancing his hectic life and new adventurer responsibilities is difficult
Flaws: Disease, Racist. Bonds: Family, Job, Immigrant. Occupation: Adventurer
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Auran, Abyssal, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 4000 cp.
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