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Advanced [show]


Diggory Fawcett, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is fair and his fingers are delicate and long. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a desert tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Optimist, Opinionated. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Barkeep

Voice: Cold and demanding tone

Attributes [hide]

Diggory Fawcett, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)16 (+3) 15 (+2)10 (+0)
Skills History +5, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Gnome, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Theodoric Reid, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long golden hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He comes from a rich eastern family. While studying, he fell in love. They married and had a daughter. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Rich, In love. Occupation: Barber

Voice: Sleepy voice

Attributes [hide]

Theodoric Reid, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)16 (+3) 9 (-1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Abyssal, Goblin, Draconic
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 13000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roger Wesley, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is styled in orderly dreadlocks. His hazel eyes are slightly larger than normal.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses divination through singing.

History: He comes from a rich southern family. Brilliant and gifted he never wanted to apply himself. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Bellfounder

Voice: High pitched, excited

Attributes [hide]

Roger Wesley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)10 (+0) 14 (+2)15 (+2)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3 Smokesticks. 3 Smokesticks. 3 Smokesticks.


Social Check DCs


Lance Barlow, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He wears a Stetson hat to cover his moderate length auburn hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He receives visions of the future at random moments

History: Lance was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to end his boredom

Ideals: Athletic, Gifted. Flaws: Mundane. Bonds: Poor. Occupation: Spice Merchant

Voice: Raspy

Attributes [hide]

Lance Barlow, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)13 (+1) 16 (+3)9 (-1)
Skills Athletics +2, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. 1 Good lock. 1 Climber’s kit. 1 Masterwork manacles.


Social Check DCs


Norman Marley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his mace. His whole body is exceptionally muscular. His black hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Norman was born with his father's beautiful face. He was an apprentice working in his father's forge. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Hedonist. Bonds: Immigrant, Job, Attractive. Occupation: Bellfounder

Voice: Russian accent

Attributes [hide]

Norman Marley, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)15 (+2) 11 (+0)18 (+4)
Skills Athletics +4, Stealth +3
Senses Passive Perception 10
Languages Common, Druidic, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: Golden yellow topaz (1000 gp). Sard (80 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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