John Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears a blue tunic with black highlights, and long blue pants that bunch up around his shoes. He has a long red beard with little hanging trinkets. His brown eyes have a joyful gleam in them most of the time.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. John is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their son. He worked as a Shepherd, and he later adopted a second son.
Motivation: To unite with his brother; and revenge
Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Shepherd
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 19000 cp.
Trym Lindsay, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and is pretty ugly. He is bald on top and has large golden tufts of hair around his ears. He has several tiny amethyst earrings on each ear.
Personality: He is very quiet and rarely speaks above a whisper. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His mother raised him in a mountain cabin. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it.
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Guard
Voice: Russian accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 300 gp. Jet (60 gp). Amber (60 gp). Brown-green garnet (60 gp). 1 Minor magic item.
Guy Benson, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He tends to wear a large brown jacket. His chestnut hair is kept up in a ponytail inside a Stetson hat. He has hazel eyes.
Personality: He acts crazy and hedonistic. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of western immigrants he idolized his mother. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark
Ideals: Athletic. Flaws: Hedonist, Fearful. Bonds: Immigrant, Adventurer, Job. Occupation: Bather
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Orc, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 5000 cp.
Godfrey Sherwood, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with broad hat. He carries with him a set of maces, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His white hair is long and unkept. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He got into the Bookbinder business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bookbinder. He has worked as a Bookbinder like his mother before him.
Motivation: Wants a kiss; and further expansion of business
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Has a crush, Job. Occupation: Bookbinder
Voice: Soft and mumbly
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Giant, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 4 Antitoxin. 1 Smokesticks. 4 Tanglefoot bags. 1 Everburning torch.
Cory Brandon, Male Human [Permalink]
Personal [hide]
Description: This western man wears white leather gloves, a white jacket, and tight pants. His clothes are grease stained in places. His long silver hair is drawn into a two foot long braid. He has amber eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a bit of a xeno-phobe, disliking non-Humans.
History: The child of a Shipwright, who enjoyed hunting, Cory was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He left for the west, certain he would find work there.
Motivation: A strong sense of loyalty to Human people.
Ideals: Athletic. Flaws: Racist. Bonds: Poor, Immigrant, Nature. Occupation: Cartwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +2
Possessions: 300 gp.
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