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NPC Generator

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Advanced [show]


Frederick Washington, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants. His red hair is matted, messy, and big. His face is scarred and worn.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. Over the years he perfected his riding and shooting skills. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Someone believes him a fraud; and a deep hatred of gnolls

Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Immigrant, Nature. Occupation: Glassblower

Voice: Irish accent

Attributes [hide]

Frederick Washington, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)7 (-2) 17 (+3)10 (+0)
Skills Medicine +5, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Trym Remington, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is wearing a perfectly clean shirt and pair of pants. With bright chestnut hair and a scraggly beard. He has brown eyes and a green hat with a grey feather.

Personality: He snorts whenever he laughs or is feeling confident. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Trym studied abroad. A few years later when the north was not economically sound they moved to his current location. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He doesn't get along with people that don't share his tastes; and he's looking for his big break

Ideals: Gifted, Impeccable. Bonds: Attractive, Immigrant, Adventurer. Occupation: Mortician

Voice: Rolls R's

Attributes [hide]

Trym Remington, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)12 (+1) 15 (+2)13 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 17000 cp. Amethyst (70 gp). Citrine (80 gp). Black pearl (700 gp).


Social Check DCs


Wymar Spalding, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He prefers to wear flannel. His blonde hair is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with finding treasure.

History: When he was but 5 years old his parents immigrated from the north. Wymar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Professionalism. Flaws: Ugly. Bonds: Adventurer, Immigrant, Nature. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Wymar Spalding, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Robert Kendall, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his grey robe and has his bastard sword always slung over his shoulder. He has done his best to style his golden hair to look like a famous performer. His skin is flawless and his gray eyes scan people very quickly.

Personality: He will rave to anyone who will listen. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a criminal king-pin and mafia family Robert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is untrained/undisciplined, which makes him dangerous.

Motivation: Seeks redemption.

Flaws: Insane. Bonds: Immigrant, Attractive, Adventurer, Criminal record. Occupation: Junk Dealer

Voice: Raspy

Attributes [hide]

Robert Kendall, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)8 (-1) 10 (+0)6 (-2)
Skills Animal Handling +2, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Don Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, constantly wearing a green suit, brown shirt, and black tie. His hair is short and white. He is very pretty but has cold, dead eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Mayor business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He is unsatisfied with his job.

Ideals: Disciplined, Logical. Bonds: Attractive, Job, Enemies. Occupation: Mayor

Voice: German accent

Attributes [hide]

Don Blackwood, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)16 (+3) 12 (+1)14 (+2)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Celestial, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 4 Smokesticks.


Social Check DCs

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