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NPC Generator

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Advanced [show]


Miles Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He keeps his auburn hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Overbrimming with self-confidence, Miles isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a forest tribe. His father took him hunting and taught him how to get in the mind of other creatures. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is unsatisfied with his job; and doesn't want to be a map maker and was forced into it by his family

Ideals: Impeccable. Flaws: Secretive. Bonds: Family, Nature, Job. Occupation: Map Maker

Voice: Smoker's lung

Attributes [hide]

Miles Spalding, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)15 (+2) 5 (-3)14 (+2)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Don Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a worn and beaten armor, marred by sweets. He wears a wide-brimmed hat to hide his balding. His eyes are likewise amber.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Sold as a small child to a necromancer, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Priest, but he got bored and became a Animal Trainer. He inherited the family business which he has now maintained for 15 years.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Disciplined, Opinionated. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Animal Trainer

Voice: Booming voice

Attributes [hide]

Don Hadleigh, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills History +4
Senses Passive Perception 11
Languages Common, Infernal, Celestial
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Hugh Marlee, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is tall, broad shouldered and powerfully built. His long white hair is drawn into a two foot long braid. His violet eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Hugh was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to trick people and travel the world for free.

Motivation: Obtaining odd cultural Human artifacts is his passion; and seeks redemption

Flaws: Impulsive, Antagonistic. Bonds: Job, Criminal record, Adventurer. Occupation: Herbalist

Voice: pre-pubescent

Attributes [hide]

Hugh Marlee, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)14 (+2) 14 (+2)11 (+0)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Ernest Harrington, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is slicked back into a classic pompadour. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born several months after his father was called into army service. Ernest was born on a far northern forest where he grew up under the tutelage of his father, an expert Baker. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He doesn't get along with people that don't share his tastes; and to share knowledge with the world

Ideals: Logical. Flaws: Sensitive. Bonds: Attractive, Military, Immigrant. Occupation: Baker

Voice: Spanish accent

Attributes [hide]

Ernest Harrington, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)11 (+0) 4 (-3)14 (+2)
Skills Arcana +2, Athletics +4
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 14000 sp.


Social Check DCs


Guy Alston, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He is well dressed, but even with his fine clothing he looks run-down. With bright chestnut hair and a scraggly beard. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's looking for his big break

Ideals: Disciplined, Entrepeneur. Flaws: Secretive. Bonds: Adventurer, Debt. Occupation: Barrister

Voice: Soft and mumbly

Attributes [hide]

Guy Alston, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 7 (-2)13 (+1) 8 (-1)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 21000 cp. 1 Minor magic item.


Social Check DCs

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