Norman Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a fine chain shirt which he covers with black colored cloaks and clothing. Beneath his clothing is a huge mess of scar tissue. His hair is cut close to his head. He wears a mask on his face.
Personality: Aggressive, abrasive, and angry, Norman embodies much of what other species detest in the Humans. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: He was born blind and as such lacked many opportunities for work. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has never given up on his poetry dream.
Motivation: Doesn't want to be a Brewer and was forced into it by his family; and wants to raise his children well
Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Slave, Family. Occupation: Brewer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Gerald Hale, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He very much looks the part of a Unemployed. His brown hair is slicked back into a classic pompadour. His green eyes are slightly larger than normal.
Personality: He is witty, but his monotone delivery comes off as unnerving He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He comes from a rich southern family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now mingles about in high society.
Motivation: He has a rivalry with the Church that dominates his actions; and he feels threatened by others
Ideals: Joker. Flaws: Fearful. Bonds: Job, Rich, Religious. Occupation: Unemployed
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Half-Plate. 1 Masterwork Light wooden shield.
Gerald Astley, Male Human [Permalink]
Personal [hide]
Description: A 5'9" eastern man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has white hair. His thin eyebrows rest above his beady violet eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. He left for the east, certain he would find work there.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Justice. Flaws: Ugly, Antagonistic, Depressed. Bonds: Rich, Immigrant. Occupation: Bricklayer
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Deep green spinel (50 gp).
Miles Brent, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a white vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is cut short with large spiked bangs in the front. His eyes are likewise amber.
Personality: He dislikes all the random violence that takes place in the west. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His mother was a soldier and died while he was still young. Miles was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Pacifist, Artistic. Flaws: Ugly. Bonds: Criminal record, Military. Occupation: Courier
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 10000 cp. 1 Minor magic item.
William Barney, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a tan costume with the symbols of his god on his torso. He is an epitome of beauty. He wears a broad hat to hide his balding. His eyes are brown and catlike.
Personality: Eccentric and domineering, William will drive conversation. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: William hails from a village terrorized by goblins. He worked as a nervous Spice Merchant and found it very stressful. He has worked as a Spice Merchant like his father before him.
Motivation: Someone believes him a fraud; and balancing his hectic life and new spice merchant responsibilities is difficult
Ideals: Extrovert. Bonds: Attractive, Religious, Enemies, Job. Occupation: Spice Merchant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2200 sp.
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