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NPC Generator

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Advanced [show]


Hubert Adley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears professional attire. He is an epitome of beauty. He has black hair. He is very pretty but has cold, dead eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a desert tribe. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: A rival would like him out of the picture; and he wants to meet his childhood hero

Flaws: Hedonist. Bonds: Attractive, Nature, Adventurer, Criminal record. Occupation: Ploughman

Voice: Jittery and nervous

Attributes [hide]

Hubert Adley, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)16 (+3) 15 (+2)8 (-1)
Skills Investigation +5, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Charles Elton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing the road beaten gear of a warrior. His whole body is exceptionally muscular. His blonde hair is knotted and matted. He is baby faced.

Personality: He is happy with his job as a Roofer. He turns his eye from what people do, preferring to live and let live. He always tries to repair and not replace. It was this mentality that drove him into the Roofer business.

History: He was born in the south. He was an apprentice working in his mother's forge. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new roofer responsibilities is difficult

Ideals: Fighting, Persistence, Logical. Bonds: Immigrant, Job, Military. Occupation: Roofer

Voice: Laughs frequently while speaking

Attributes [hide]

Charles Elton, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)15 (+2) 17 (+3)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common, Terran, Auran
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Frederick York, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a lot of dark rich colors, with gold accents. His hair is short and brown. He has gleaming, smiling brown eyes.

Personality: Frederick is depressed about a lot of things. He tends to be a nihilist. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was always a brilliant, if unscrupulous mind. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels kind of lost in life; and he is not mentally stable, and does not behave rationally

Ideals: Logical, Gifted. Flaws: Depressed, Insane. Bonds: Attractive. Occupation: Detective

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Frederick York, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)17 (+3) 13 (+1)11 (+0)
Skills Intimidation +2, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Ernest Upton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in collared shirts and wears a proper scarf over his head. He is bald on top and has large chestnut tufts of hair around his ears. His eyes, though not visible through his cowl, are gray.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in a small island village. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic, Philantrophist. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Blacksmith

Voice: Aggressive tone

Attributes [hide]

Ernest Upton, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 10 (+0)14 (+2) 11 (+0)9 (-1)
Skills Nature +4
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 40000 sp.


Social Check DCs


Guy Westcott, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears a violet coat over a brown low-cut shirt, and a deerstalker hat upon his head. His white hair is heavily combed to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a pair of adventurers, Guy grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic, Entrepeneur. Bonds: Attractive, Criminal record, Adventurer. Occupation: Healer

Voice: Raspy

Attributes [hide]

Guy Westcott, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 500 sp. Deep green spinel (100 gp). Blue sapphire (800 gp).


Social Check DCs

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