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NPC Generator

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Advanced [show]


Ernest Mori, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear flannel. He wears his silver hair up. His face is scarred and worn.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Energy wise he seems alert and responsive.

History: His father raised him in a mountain cabin. Ernest liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break; and a strong sense of loyalty to human people

Ideals: Athletic, Professionalism. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Locksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ernest Mori, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)10 (+0) 16 (+3)8 (-1)
Skills Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Deep green spinel (130 gp). Sard (40 gp). 1 Minor magic item.


Social Check DCs


Wymar Carlyle, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black collared shirt and grey pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. With a patchy golden beard and wild golden hair. He has a tattooed face.

Personality: He is very quiet and rarely speaks above a whisper. He plays an instrument quite well.

History: Born in the south to a Detective, Wymar learned a great deal about his mother's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He inherited the family business which he has now maintained for 8 years.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult.

Ideals: Artistic. Flaws: Shy, Racist. Bonds: Attractive, Job. Occupation: Detective

Voice: Nasally tone

Attributes [hide]

Wymar Carlyle, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)9 (-1) 16 (+3)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hunter Remington, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tight fitting black shirt and pants. With bright auburn hair and a scraggly beard. His eyes are blue and catlike.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great joy in being the best Blacksmith in town.

History: He was raised in a white middle class family as the only child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He inherited the family business which he has now maintained for 15 years.

Motivation: His spouse's relatives view him with great suspicion; and expand his business

Flaws: Mundane. Bonds: Job, In love, Family. Occupation: Blacksmith

Voice: Low range voice

Attributes [hide]

Hunter Remington, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)16 (+3) 8 (-1)16 (+3)
Skills Insight +1, Nature +5
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 11000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Godfrey Stanley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a yellow cloak and cross-gartered white stockings. His whole body is exceptionally muscular. With a patchy blonde beard and wild blonde hair. He has several tiny topaz earrings on each ear.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He never wears the same outfit twice, unless he absolutely has to.

History: He comes from a rich northern family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Bather responsibilities is difficult.

Ideals: Artistic, Impeccable. Bonds: Immigrant, Rich, Job. Occupation: Bather

Voice: Uses lots of figures of speech

Attributes [hide]

Godfrey Stanley, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Animal Handling +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


John Wesley, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears green painted combat armor at almost all times. He sports a flattop hair cut. He wears an eyepatch.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker, Philantrophist. Flaws: Ugly, Insane. Occupation: Spice Merchant

Voice: Breathy voice

Attributes [hide]

John Wesley, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)11 (+0) 15 (+2)13 (+1)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 300 gp. Fire opal pendant on a fine gold chain (1100 gp).


Social Check DCs

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