Gerard Dudley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man tends to wear a pastel poncho over his likewise colored trousers and shirt, and a wedding ring on his right hand. His long red hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He has achieved small success as a Ploughman.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Opinionated, Extrovert. Bonds: In love, Immigrant, Job. Occupation: Ploughman
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Henry Winthrop, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of pickaxes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears his hair in dreadlocks. His blue unseeing eyes seem to look past you.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Logical. Flaws: Disease, Depressed. Bonds: Rich. Occupation: Sellsword
Voice: Breathy voice
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 10000 cp. Silver comb with moonstones (500 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Solomon Blackwood, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'9" and wears a simple brown robe with tan stripes complete with hood. His auburn hair is unkempt and raggedy. His eyes are likewise amber.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A powerful brothel owner made him what he is. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and retire the richest man in the east
Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Roofer
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 8 (-1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Terran
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. A pair of silk slippers encrusted with tiny pearls. (130 gp). Silver comb with moonstones (300 gp). Solid gold idol (200 gp).
Cory Peyton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured and is in decent physical shape. His silver hair and beard is wavy and long. His face is scarred and worn.
Personality: He snorts whenever he laughs or is feeling confident. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Cory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Cory's mother didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies, Adventurer. Occupation: Courier
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 3000 cp.
Trym Byron, Male Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this western man wears a fancy white suit. His hair is chestnut and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Trym was born with his father's beautiful face. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To protect his home; and many illithids want him driven away
Ideals: Athletic. Bonds: Attractive, Enemies, Criminal record, Nature, Guardian. Occupation: Glassblower
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1300 sp.
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