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NPC Generator

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Advanced [show]


Everard Stratford, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with finding treasure.

History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Stableman mother left him crippled. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Entrepeneur. Flaws: Disease. Bonds: Nature, Adventurer, Rich. Occupation: Apothecary

Voice: Mousy voice

Attributes [hide]

Everard Stratford, Male Human Fighter 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)10 (+0) 11 (+0)14 (+2)
Skills Insight +3, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: 300 gp. Embroidered and bejeweled glove (1000 gp). A delicate silver chain set with a tourmaline (50 gp). A roughly beaten golden orb (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hugh Axton, Male Human [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. He carries with him a set of hammers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has a red handlebar mustache and slicked back red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious man he believes everything happens for a reason. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has achieved small success as a Bookbinder.

Motivation: To be a Fisher again; and his religion dominates his actions

Ideals: Fighting. Flaws: Insane. Bonds: Religious, Job, Immigrant. Occupation: Bookbinder

Voice: Strong lisp

Attributes [hide]

Hugh Axton, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 9 (-1)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics -1, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3

Possessions: 300 gp. 1 Masterwork Musical instrument. 1 Climber’s kit.


Social Check DCs


Alex Weld, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he very much looks the part of a Cook. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are blue and he is always smoking a pipe.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a habit of throwing himself into exceedingly dangerous situations.

History: Alex was born in the east. At a young age he loved to build and create. A gifted student he started as a Mason, but he got bored and became a Cook. He tends to his Cook job now, and dutifully fulfills any obligations he has.

Motivation: To prove his worth to the world; and he is unsatisfied with his job

Ideals: Joker, Persistence. Flaws: Impulsive. Bonds: Job. Occupation: Cook

Voice: Forgets to breathe while speaking

Attributes [hide]

Alex Weld, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


William Middleton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a faded coat and loose pants complete with top hat. His blonde hair is cut short with large spiked bangs in the front. His amber eyes dart from person to person.

Personality: This man loves painting and to teach people painting more than just about anything. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, William is combative with any and all who dare try his patience in the slightest.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Bellfounder job and began his own company from there.

Motivation: To unite with his brother; and an old rival family wants him found

Ideals: Artistic, Justice. Bonds: Rich, Job, Family. Occupation: Bellfounder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

William Middleton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)15 (+2) 10 (+0)14 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Draconic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gunter Easton, Male Human [Permalink]

Personal [hide]

Description: This northern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His clothes are grease stained in places. His blonde hair is braided into rings. His eyes are brown and he is always smoking a pipe.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: Retire the richest man in the north.

Ideals: Fighting, Entrepeneur. Bonds: Poor, Immigrant. Occupation: Performer

Voice: Stutters

Attributes [hide]

Gunter Easton, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)16 (+3) 5 (-3)14 (+2)
Skills Athletics +3, Survival -1
Senses Passive Perception 7
Languages Common, Infernal, Auran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3000 cp.


Social Check DCs

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