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NPC Generator

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Advanced [show]


Alex Southey, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is cut close to his head. His eyes, though not visible through his cowl, are green.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a plains tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Laborer.

Motivation: Wants to open a new tavern; and an old rival family wants him found

Bonds: Rich, Attractive, Family, Nature, Job. Occupation: Laborer

Voice: High pitched and raspy

Attributes [hide]

Alex Southey, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Bertram Marley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. His black hair is cut short. His face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Humans. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the north his family was never financially stable. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor. Occupation: Farmer

Voice: Relaxed voice

Attributes [hide]

Bertram Marley, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Jocelyn Ryley, Male Human [Permalink]

Personal [hide]

Description: A 6'5" western man, he is generally well dressed albeit a few years behind the times. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. As long as the job gets done he does not care how it got done.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his old friends

Ideals: Joker, Professionalism. Bonds: Attractive, Slave. Occupation: Shipwright

Voice: Slurs words

Attributes [hide]

Jocelyn Ryley, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)11 (+0) 8 (-1)12 (+1)
Skills Perception +1, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 3000 sp.


Social Check DCs


Dean Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a ruthless business man, a trait he acquired from his father.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He struck it rich when he found rare goods in large quantities. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it.

Ideals: Optimist, Entrepeneur. Flaws: Disease, Insomniac. Bonds: Rich. Occupation: Blacksmith

Voice: Gruff and masculine

Attributes [hide]

Dean Berkeley, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Abyssal, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 16000 cp.


Social Check DCs


Henry Warwick, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears tight fighting clothing, which leaves very little to the imagination, marred by teas. His golden hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He is a hateful person. He taunts others and blames them for his problems. He also is a firm believer in the manly ideal.

History: A powerful wizard made him what he is. Through the years after Henry was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Henry's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Mentor. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Henry Warwick, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics -1, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple +3

Possessions: 600 gp. Moss agate (8 gp). 1 Minor magic item.


Social Check DCs

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