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Advanced [show]


Manfred Heiser, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a brown costume with the symbols of strength on his torso. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. His violet eyes have a joyful gleam in them most of the time.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born several months after his father was called into army service. A gifted student he started as a Bounty Hunter, but he got bored and became a Carter. He has worked as a Carter like his father before him.

Motivation: Further expansion of business.

Ideals: Justice. Flaws: Antagonistic. Bonds: Military, Job. Occupation: Carter

Voice: Shortens vowels

Attributes [hide]

Manfred Heiser, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 18 (+4)17 (+3) 13 (+1)11 (+0)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: Just what you see.


Social Check DCs


Peter Clifford, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears baggy blue pantaloons and a pastel scarf. His hair is always cut to a buzz. His brown eyes lackadaisically let the world flow into them.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Peter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Peter. After months of barely getting by, Peter managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is a bit of a kleptomaniac; and wants to work out more often

Ideals: Athletic. Flaws: Secretive, Disease. Bonds: Criminal record, Rich. Occupation: Guard

Voice: Relaxed voice

Attributes [hide]

Peter Clifford, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)8 (-1) 15 (+2)12 (+1)
Skills Arcana +1, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Odo Radcliffe, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. His brown hair is lengthy. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is obsessed with finding treasure.

History: He served in the navy to pay for his family's outstanding loans. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in scimitar use. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Fighting. Bonds: Rich, Enemies, Adventurer, Military. Occupation: Barber

Voice: Timid voice

Attributes [hide]

Odo Radcliffe, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)16 (+3) 14 (+2)9 (-1)
Skills Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Goblin, Abyssal, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Good lock. 1 Simple lock.


Social Check DCs


Peter Watson, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of shortspears, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His blue eyes dart from person to person to random spaces in the air.

Personality: Peter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Peter began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by goblins. Peter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Retire the richest man in the south.

Ideals: Fighting, Artistic, Entrepeneur. Bonds: Poor, Enemies. Occupation: Shoemaker

Voice: Speaks with squeezed throat

Attributes [hide]

Peter Watson, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)9 (-1) 10 (+0)8 (-1)
Skills Persuasion +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Violet garnet (600 gp).


Social Check DCs


Dustin Walcott, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a faded coat and loose pants complete with feathered hat. His hair is blonde and very short. His eyes are a pleasant gray.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Dustin lived on a farm with his mother, near the main road leading to a nearby town. A few years later when the north was not economically sound they moved to his current location. By chance he met his sister recently and the two have been together since.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic. Flaws: Shy. Bonds: Rich, Family, Immigrant. Occupation: Tailor

Voice: Sore throat, cough

Attributes [hide]

Dustin Walcott, Male Human Fighter 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Religion +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 4000 sp. Hematite (12 gp). Rose (40 gp). Smoky quartz (40 gp). Smoky quartz (40 gp).


Social Check DCs

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