Jocelyn Heiser, Male Human [Permalink]
Personal [hide]
Description: He wears a simple white robe with grey stripes complete with hood. He is bristling with hidden weapons, mostly nunchakus and flails. He wears a wide-brimmed hat to hide his balding. His eyes are green.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a habit of throwing himself into exceedingly dangerous situations.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. He became a Healer soon after.
Motivation: He'd like to take his coworkers down a peg; and he is content
Ideals: Gifted. Flaws: Impulsive, Mundane. Bonds: Criminal record, Job. Occupation: Healer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Blue quartz (4 gp).
Kyle Peyton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he has a large tan mantle and cape that has been intricately interwoven into his green robe, and is pretty ugly. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not trust anyone and sleeps with one eye open.
History: He was born in the south, but his parents moved at a very young age to the west. Cursed with vampirism at a very young age, Kyle has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise his children well; and marry his brother to traveling adventurers
Flaws: Ugly, Insomniac, Disease. Bonds: Family, Immigrant. Occupation: Mason
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 100 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.
Gerald Alston, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his long black hair kept up in a rat tail. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a great chef.
History: He got into the Adventurer business at a young age. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion
Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Adventurer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Aquan, Goblin, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Norman Browning, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a penchant for wearing a ring with an oversized amber on his right hand. He wears his chestnut hair down. His violet eyes are passionate and lively.
Personality: Norman hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: His father raised him in a mountain cabin. He has had some formal dancing training, and achieved minor success. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To settle down with his crush; and money/treasure
Ideals: Artistic, Optimist. Bonds: Rich, In love, Nature, Has a crush. Occupation: Detective
Voice: Australian accent
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Sylvan, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
Adelard Harper, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear blue pants and tee shirts. He has styled his red hair well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a xeno-phobe, disliking non-Humans.
History: When he was but 4 years old his parents immigrated from the south. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.
Motivation: He is currently in port desperately looking for someone to get him out; and he has a rivalry with the church that dominates his actions
Flaws: Racist. Bonds: Job, Immigrant, Religious, Slave. Occupation: Blacksmith
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Azurite (4 gp). Alexandrite (500 gp). Golden pearl (150 gp).
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