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NPC Generator

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Advanced [show]


Clerebold Stansfield, Male Human [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He has a penchant for wearing a ring with an oversized jet on his left hand. His auburn hair is kept up in a ponytail inside a deerstalker hat. He has gleaming, smiling blue eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. The war was a terrible time for him, and Clerebold does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Clerebold was born with his mother's beautiful face. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Ideals: Passionate. Flaws: Depressed. Bonds: Attractive, Rich, Military. Occupation: Cook

Voice: Sensual and smooth

Attributes [hide]

Clerebold Stansfield, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 10 (+0)9 (-1) 11 (+0)14 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Coral (110 gp).


Social Check DCs


Drogo Gyula, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tattered old clothes. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is able to make almost anything out of random pieces of junk.

History: The child of a Bounty Hunter, who enjoyed hunting, Drogo was taken on many hunting expeditions. In his 16th year, his parents were killed by a giants raid, leaving Drogo alone in the world. After a stint in an orphanage, he was adopted. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Nature, Enemies. Occupation: Blacksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Drogo Gyula, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 10 (+0)16 (+3)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Charles Camden, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. He has a slight overbite and is overall scrawny. His silver hair is slicked back into a classic pompadour. This violet eyed northerner is not easily forgotten.

Personality: While he acts the brute, he is far gentler than he would appear. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He served in the navy to pay for his family's outstanding loans. When Charles reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by drow. Charles was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.

Ideals: Fighting. Bonds: Criminal record, Military, Enemies. Occupation: Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Charles Camden, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 7 (-2)14 (+2) 14 (+2)10 (+0)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Jasper (20 gp). White pearl (110 gp). 1 Minor magic item.


Social Check DCs


Tim Garfield, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a lot of dark rich colors, with gold accents. His golden hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a logical person and will generally grow upset if things defy logic and science.

History: From birth he was tutored by a cruel and relentless mentor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Logical. Bonds: Attractive, Criminal record, Mentor. Occupation: Soapmaker

Voice: Aggressive tone

Attributes [hide]

Tim Garfield, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)10 (+0) 14 (+2)14 (+2)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 80 pp.


Social Check DCs


Raymond Gresham, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, wearing green shirts, loose pants, and blazers most of the time. He is muscular with a powerful set of arms. His hair is always cut to a buzz. His gray eyes peer out from beneath his wide-brimmed green hat.

Personality: Calm and collected, he is a well trained Healer. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He is the product a well kept family trust fund and as such has never really known need. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and to end his boredom

Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Job, Rich. Occupation: Healer

Voice: Thin and wheezing

Attributes [hide]

Raymond Gresham, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)10 (+0) 14 (+2)14 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 19000 cp. 1 Minor magic item.


Social Check DCs

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