Anthony Acton, Male Human [Permalink]
Personal [hide]
Description: This man wears a custom-built plate barding that's adorned with green lining and desert motifs. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He has dyed his greying red hair a little too much giving a sharp red color. He has several tiny sapphire earrings on each ear.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He inherited the family business which he has now maintained for 3 years.
Motivation: Expand his business; and balancing his hectic life and new mortician responsibilities is difficult
Flaws: Fearful, Antagonistic. Bonds: Rich, Job, Immigrant. Occupation: Mortician
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
Dean Hale, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel and he is always smoking a pipe.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Further he is a bit of a stoner and is frequently out of it.
History: Born to a pair of adventurers, Dean grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Athletic. Flaws: Disease, Addict. Bonds: Adventurer, Rich. Occupation: Barber
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3
Possessions: White pearl (160 gp). Black pearl (400 gp).
Dustin Winthrop, Male Human [Permalink]
Personal [hide]
Description: 6'1" and muscular, this northern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a Stetson hat to cover his moderate length red hair. His otherwise smooth face is marked with small tiny scars.
Personality: He never swears and excessively uses polite adverbs when speaking. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was raised in a desert tribe. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dustin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dustin. He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable
Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Criminal record, Nature. Occupation: Scribe
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1700 sp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). 1 Half-Plate. 1 Masterwork studded leather. 1 Darkwood Shield.
Theodoric Hallewell, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears tattered old clothes. He wears his auburn hair up in a very large beehive style do. He has several tiny topaz earrings on each ear.
Personality: He acts crazy and hedonistic. Around other people he will do his best to conceal his emotions and appear jolly.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Ugly, Hedonist, Shy. Bonds: Rich, Slave. Occupation: Seamstress
Voice: Indian accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 7 (-2) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: A miniature golden chest with tiny emeralds lining the top (150 gp).
Randal Harlan, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears dark leathers with embroidery. His chestnut hair is styled in orderly dreadlocks. He is baby faced.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born a particularly ugly child, much to the horror of his parents. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He seems to be bored by most things; and to end his boredom
Flaws: Shy, Impulsive, Ugly, Mundane. Bonds: Nature. Occupation: Spy
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
