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NPC Generator

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Advanced [show]


Dean Holton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and wears a blue vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his blue boots flare out at the collars. His blonde hair is heavily combed to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born in the south, but his parents moved at a very young age to the west. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and money/treasure

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich. Occupation: Shipwright

Voice: Scottish accent

Attributes [hide]

Dean Holton, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)8 (-1) 11 (+0)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 41000 sp. Solid gold idol (400 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Ashley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His blonde hair is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born blind and as such lacked many opportunities for work. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Shy, Insane, Disease. Bonds: Attractive, Criminal record. Occupation: Bellfounder

Voice: Speaks through clenched teeth

Attributes [hide]

Geoffrey Ashley, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 11 (+0)15 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3200 sp.


Social Check DCs


Manfred Stanford, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears baggy blue pantaloons and a red scarf. His red hair has been sun bleached extensively. His eyes are gray and he is always smoking a pipe.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a white middle class family as the only child. He moved out east to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Depressed, Impulsive, Mundane. Bonds: Criminal record. Occupation: Farmer

Voice: Forgets to breathe while speaking

Attributes [hide]

Manfred Stanford, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)8 (-1) 14 (+2)9 (-1)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Wymar Darby, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is well dressed, but even with his fine clothing he looks run-down. His whole body is exceptionally muscular. He is bald on top and has large chestnut tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He comes from a rich eastern family. Wymar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Wymar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Opinionated. Flaws: Ugly. Bonds: Immigrant, Criminal record, Rich. Occupation: Bookbinder

Voice: Cold and demanding tone

Attributes [hide]

Wymar Darby, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)11 (+0) 9 (-1)15 (+2)
Skills Nature +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Theobald Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple yellow robe with grey stripes complete with hood. His silver hair is lengthy and is close to two feet long. He wears an eyepatch.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He enjoys reading and quiet.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He has money and likes to spend it; and expand his business

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Sailor

Voice: growls and snarls, animalistic

Attributes [hide]

Theobald Bentley, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)10 (+0) 15 (+2)13 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2200 sp. 1 Chain shirt. 1 Chain shirt.


Social Check DCs

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