Roland Rodney, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a deerstalker hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He uses divination through singing.
History: Born in the south to a Interpreter, Roland learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He then took over the family business and is one of the better Interpreter for hire.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Interpreter
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 12 (+1) | 9 (-1) | 19 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Minor magic item.
Solomon Hadleigh, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a tan cloak and cross-gartered red stockings. His black hair is greasy and uncared for. He has several tiny sapphire earrings on each ear.
Personality: He is mildly Human supremacist, though he does not identify as such. He is frequently practicing swordplay.
History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and human compassion
Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Rich, Military. Occupation: Animal Trainer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Celestial, Orc, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Robert Windsor, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze, marred by sweets. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. His brown unseeing eyes seem to look past you.
Personality: Robert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A true patriot, Robert would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. Cursed with unlife at a very young age, Robert has worked very hard to control his curse. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Rich, Military. Occupation: Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Simon Conway, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has done his best to style his silver hair to look like a famous performer. He tend to wears goggles to shield his eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Flattery will make him almost putty in your hands.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Disciplined. Flaws: Selfish, Disease. Bonds: Attractive, Rich. Occupation: Server
Voice: Stutters
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp.
Raymond Tatum, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft blue waves gently in the breeze. His long golden hair is drawn into a two foot long braid. His fierce violet eyes like to dwell on things.
Personality: Aggressive, abrasive, and angry, Raymond embodies much of what other species detest in the Humans. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. A freak accident while working with his Shipwright father left him crippled. He has worked as a Fortune-teller like his father before him.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Disease. Bonds: Rich, Job. Occupation: Fortune-teller
Voice: Raspy
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
Possessions: 1400 sp. Moonstone (20 gp). Red garnet (70 gp). Hematite (4 gp).
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