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Anthony Tindall, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His hair, while still mostly golden, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. The war was a terrible time for him, and Anthony does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Anthony and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, Depressed, Ugly. Bonds: Poor, Military. Occupation: Mercenary

Voice: Slow speaker

Attributes [hide]

Anthony Tindall, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 9 (-1)16 (+3) 12 (+1)11 (+0)
Skills Religion +5
Senses Passive Perception 11
Languages Common, Celestial, Terran, Draconic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Everard Weston, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is unkempt and raggedy. He wears an eyepatch.

Personality: He has a massive crush on the younger sibling of the Crown-heir who has hired him part-time. He enjoys reading and quiet.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Everard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Everard's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants a kiss.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Has a crush. Occupation: Crown-heir

Voice: Switch between two voices

Attributes [hide]

Everard Weston, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)9 (-1) 10 (+0)8 (-1)
Skills Insight +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ralf Graeme, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Jeweler uniform. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His hazel eyes dart from person to person.

Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: To be a Unemployed again; and wants to open a new tavern

Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Attractive. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Ralf Graeme, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)15 (+2) 17 (+3)11 (+0)
Skills Persuasion +2, Survival +5
Senses Passive Perception 13
Languages Common, Aquan, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Silk rope. 1 Masterwork Artisan’s tools. 1 Good lock.


Social Check DCs


Theobald Branson, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He tends to wear a white poncho over his likewise colored trousers and shirt. His auburn hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: His tongue was cut out and he uses sign language. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Theobald took refuge in the large cave and found the beat up hammer and armor he uses now. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Roofer responsibilities is difficult; and find a way to reverse the transformation of his brother

Flaws: Disease, Forgetful. Bonds: Attractive, Nature. Occupation: Roofer

Voice: French accent

Attributes [hide]

Theobald Branson, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)15 (+2) 9 (-1)10 (+0)
Skills Persuasion +2, Survival +1
Senses Passive Perception 9
Languages Common, Terran, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2300 sp. Jasper (80 gp). Azurite (15 gp).


Social Check DCs


Raymond Beverly, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears many layers of old clothing at all times. His hair is short and brown. He wears large thick round spectacles.

Personality: Raymond is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot resist a sob story and will often dote over anyone who has one.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his music dream.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and he feels that his past leaves him morally obligated to help

Ideals: Extrovert, Philantrophist, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Marshal

Voice: Pronounces O like U

Attributes [hide]

Raymond Beverly, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)13 (+1) 15 (+2)10 (+0)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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