Frederick Holton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft tan waves gently in the breeze. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.
Personality: He has always had a great fascination with Human culture. He is able to make almost anything out of random pieces of junk.
History: He got into the Assassin business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He tends to his Assassin job now, and dutifully fulfills any obligations he has.
Motivation: To be a Shoemaker again; and further expansion of business
Ideals: Gifted. Flaws: Racist. Bonds: Rich, Job, Religious. Occupation: Assassin
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 300 gp. 1 Minor magic item.
Trym Barlow, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears dark leathers with embroidery. He has a hunchback. His hair is auburn and very short. His eyes are violet.
Personality: He is almost excessively polite to everyone, even when angry. He is lazy, self-centered, vain, and jealous.
History: He was born the only child of a wealthy merchant. Trym was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Trym decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Entrepeneur. Flaws: Ugly, Shy, Selfish. Bonds: Criminal record. Occupation: Scribe
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Auran, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 36000 sp. Black velvet mask with numerous citrines (110 gp). 1 Minor magic item.
Anthony Chester, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a black collared shirt and pastel pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He sports a long brown beard, and similarly colored long hair. His blue eyes dart from person to person.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has achieved small success as a Barber.
Motivation: He desires power and/or immortality; and an old rival family wants him found
Ideals: Logical. Bonds: Adventurer, Rich, Job, Family. Occupation: Barber
Voice: Gruff and masculine
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Frederick Melancon, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a white collared shirt and brown pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His brown hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Logical. Flaws: Ugly. Bonds: Religious. Occupation: Unemployed
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
Possessions: 100 gp. Smoky quartz (60 gp). Tiger eye turquoise (13 gp). Aquamarine (200 gp). Citrine (60 gp). 1 Minor magic item.
Trym Elton, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Herbalist. His white hair is knotted and matted. He is very pretty but has cold, dead eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to make almost anything out of random pieces of junk.
History: Born in the east to a Herbalist, Trym learned a great deal about his father's area of expertise. A gifted student he started as a Tanner, but he got bored and became a Herbalist. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To settle down with his crush; and he has a crush on the local tanner
Ideals: Philantrophist, Gifted, Fighting. Bonds: Attractive, Job, Has a crush. Occupation: Herbalist
Voice: Creaky witch voice
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 9 (-1) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Ignan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
