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Advanced [show]


Patrick Hamilton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in an above average manner. He wears a colorful flower in his silver hair. His eyes are amber and catlike.

Personality: He has always had a great fascination with Human culture. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Patrick has worked very hard to control his curse. After a long history of fighting, Patrick and his spouse have recently divorced.

Motivation: Human compassion.

Flaws: Racist, Antagonistic, Disease. Bonds: Attractive, Poor. Occupation: Navigator

Voice: Laughs frequently while speaking

Attributes [hide]

Patrick Hamilton, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)17 (+3) 14 (+2)12 (+1)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Druidic
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 300 gp. Banded agate (4 gp). 1 Minor magic item.


Social Check DCs


Solomon Nash, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears dull green sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. His golden hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: The child of a Glassblower, who enjoyed hunting, Solomon was taken on many hunting expeditions. As a young adult he joined a group advocating for an improvement in Human conditions. He inherited the family business which he has now maintained for 9 years.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and balancing his hectic life and new detective responsibilities is difficult

Flaws: Racist. Bonds: Job, Slave, Nature, Criminal record. Occupation: Detective

Voice: Deep voice with rolling R's

Attributes [hide]

Solomon Nash, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 16 (+3)17 (+3)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Amber (160 gp). Freshwater pearl (9 gp).


Social Check DCs


Alex Marley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in an above average manner. His chestnut hair is thinning but still full. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is calm most of the time but flees social interaction. Animals are drawn to him, and he is able to talk to them.

History: He got into the Unemployed business at a young age. His childhood dream was to be a Junk Dealer, but he was a colossal failure. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Gifted. Flaws: Addict, Shy. Bonds: Attractive, Job. Occupation: Unemployed

Voice: Hollow voice

Attributes [hide]

Alex Marley, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 7 (-2)18 (+4) 13 (+1)13 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Celestial, Abyssal, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: Zircon (80 gp). Jade (120 gp). Sardonyx (80 gp).


Social Check DCs


Gerard Tatum, Male Human [Permalink]

Personal [hide]

Description: This man wears a violet costume with the symbols of magic on his torso. He has a penchant for wearing a ring with an oversized jet on his right hand. He has brown hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He served in the navy to pay for his family's outstanding loans. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Locksmith soon after.

Motivation: Money/treasure; and he is greedy

Flaws: Hedonist. Bonds: Rich, Attractive, Job, Military. Occupation: Locksmith

Voice: Rolls R's

Attributes [hide]

Gerard Tatum, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 10 (+0)13 (+1) 8 (-1)13 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. A necklace of small pink pearls (1000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). 2 Holy water. 3 Antitoxin. 3 Antitoxin.


Social Check DCs


Richard Sharps, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears dark leathers with embroidery. His tied-back hair is red. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Energy wise he seems alert and responsive.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against giants; and he is a bit of a kleptomaniac

Ideals: Professionalism. Bonds: Attractive, Nature, Immigrant. Occupation: Animal Trainer

Voice: Dark and ominous

Attributes [hide]

Richard Sharps, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 16 (+3)9 (-1) 9 (-1)12 (+1)
Skills Insight +1, Stealth +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp. Banded agate (9 gp). Lapis lazuli (9 gp). Malachite (9 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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