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NPC Generator

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Advanced [show]


Anselm Winchester, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. He wears his auburn hair down. He wears round tiny glasses practically rammed into his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: The child of a Fletcher, who enjoyed hunting, Anselm was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has decided he is irredeemable.

Ideals: Optimist. Flaws: Insane. Bonds: Poor, Criminal record, Nature. Occupation: Scribe

Voice: Soft and melodious

Attributes [hide]

Anselm Winchester, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)13 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Silk rope. 1 Climber’s kit.


Social Check DCs


Alexandre Marleigh, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a pastel poncho over his likewise colored trousers and shirt. With a patchy auburn beard and wild auburn hair. His fierce brown eyes like to dwell on things.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great joy in being the best Fortune-teller in town.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Gardener, but he got bored and became a Fortune-teller. He inherited the family business which he has now maintained for 3 years.

Motivation: Sabotage a competitor; and an old rival family wants him found

Ideals: Athletic, Justice. Bonds: Job, Immigrant, Family. Occupation: Fortune-teller

Voice: Speaks in third person

Attributes [hide]

Alexandre Marleigh, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 13 (+1)18 (+4)
Skills Athletics +3, Investigation +4
Senses Passive Perception 11
Languages Common, Gnoll, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Trey Southey, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a grey shirt with thin blue vertical stripes and brown pants. He sports a flattop hair cut. He has gleaming, smiling brown eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He works hard and plays hard.

History: Trey was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To unite with his sister; and regain custody of his son

Flaws: Ugly, Hedonist. Bonds: Job, Rich, Family. Occupation: Miner

Voice: Eastern European accent

Attributes [hide]

Trey Southey, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)11 (+0) 15 (+2)11 (+0)
Skills Deception +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


Hugh Law, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His broad hat is riddled with cuts and holes. His eyes are gray and catlike.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born the only child of a wealthy merchant. Through the years after Hugh was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Hugh's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants his loneliness to end; and he's repulsed by the pc

Ideals: Entrepeneur, Joker. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Hunter

Voice: Cold and demanding tone

Attributes [hide]

Hugh Law, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)8 (-1) 10 (+0)13 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3

Possessions: Azurite (9 gp). Onyx (50 gp). 1 Breastplate.


Social Check DCs


Charles Hallewell, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this western man wears a pastel armored body suit, with a simple white line shooting up and back down. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are violet.

Personality: This man loves writing and to teach people writing more than just about anything. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He has never given up on his writing dream.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Athletic, Artistic, Logical. Flaws: Ugly. Occupation: Shoemaker

Voice: Stutters

Attributes [hide]

Charles Hallewell, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 9 (-1)11 (+0)
Skills Animal Handling +1, Deception +2
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 16000 sp. 4 Holy water. 3 Smokesticks. 4 Alchemist’s fire. 4 Alchemist’s fire.


Social Check DCs

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