Bertram Hampton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a black broad hat and black clothes. His hair is greying and his face has many wrinkles. His hazel eyes are passionate and lively.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born in the east. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Persistence. Flaws: Shy. Bonds: Slave, Immigrant, Adventurer. Occupation: Assassin
Voice: Voice breaks
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 200 gp.
Theobald Wedgwood, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a lot of dark rich colors, with gold accents. His moppish white hair is in a traditional bowl cut. His violet eyes have a joyful gleam in them most of the time.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He got into the Bookbinder business at a young age. When money was particularly tight he was walking through alleys when he overheard a Bookbinder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.
Motivation: Further expansion of business; and sabotage a competitor
Flaws: Antagonistic, Disease. Bonds: Attractive, Poor, Job. Occupation: Bookbinder
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 7 (-2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
Possessions: Just what you see.
Adelard Bing, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a hunchback. His tied-back hair is red. His eyes, though not visible through his cowl, are hazel.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He plays an instrument quite well.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered music. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Passionate, Artistic. Flaws: Ugly. Bonds: Religious. Occupation: Soapmaker
Voice: Old Prospector
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 5 (-3) | 11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Dwarven, Goblin
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple +2
Possessions: 400 gp. Alexandrite (900 gp). Smoky quartz (70 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Don Bradley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he sports black clothing, slightly heavier than average wear. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are brown.
Personality: He is overprotective of those who hire his services. He is a big fan of imagination and believes people should spend more time reading and writing.
History: The child of southern immigrants he idolized his father. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets.
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Guardian, Immigrant. Occupation: Butcher
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2
Possessions: 100 gp. 1 Buckler. 1 Half-Plate.
Drogo Van Es, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized red coat. He carries with him a set of sais, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is brown, silky, and of moderate length. He has gleaming, smiling blue eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Gifted from a young age, Drogo studied abroad. After coming to the age of reason, Drogo took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things
Ideals: Fighting, Joker, Gifted. Bonds: Attractive. Occupation: Spy
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
