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NPC Generator

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Advanced [show]


Adam Kitchur, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a grey armored body suit, with a simple black line shooting up and back down. He has styled his brown hair well, parting it to the left. His violet eyes peer out from beneath his top grey hat.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born a particularly ugly child, much to the horror of his parents. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Gifted. Flaws: Emotional, Ugly. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

Adam Kitchur, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Odo Huckabee, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His fierce amber eyes like to dwell on things.

Personality: He is almost excessively polite to everyone, even when angry. He has all his life been fascinated with singing.

History: Odo lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Mercenary, but he was a colossal failure. He has worked as a Doctor like his father before him.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and he has money and likes to spend it

Ideals: Artistic. Flaws: Shy. Bonds: Family, Job, Rich. Occupation: Doctor

Voice: Loud with bravado

Attributes [hide]

Odo Huckabee, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 6 (-2)17 (+3) 10 (+0)15 (+2)
Skills Animal Handling +2, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Halfling, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp. Eye agate (14 gp). Golden yellow topaz (400 gp).


Social Check DCs


Clerebold Marley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a white shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them and is in decent physical shape. His head has been shaved. His ears are large.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A powerful necromancer made him what he is. Clerebold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Ideals: Logical. Flaws: Ugly, Forgetful. Bonds: Adventurer, Mentor. Occupation: Dilettante

Voice: Soft and mumbly

Attributes [hide]

Clerebold Marley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)9 (-1) 14 (+2)14 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Manfred Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is white, and he wears a heavy grey leather apron most of the time. His skin is fair and his fingers are delicate and long. His hair is red and curly. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their daughter. He worked as a Sailor, and he later adopted a second daughter.

Motivation: He wants nothing more than to rejoin the army; and regain custody of his daughter

Flaws: Mundane, Shy. Bonds: Slave, Family, Military. Occupation: Sailor

Voice: Indian accent

Attributes [hide]

Manfred Kitchur, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 9 (-1)8 (-1)
Skills Nature +3, Stealth +2
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 35000 sp. 1 Chain shirt.


Social Check DCs


Justin Soames, Male Human [Permalink]

Personal [hide]

Description: He wears a black collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He carries a battered shield and tarnished crossbow as well. His chestnut hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: He is almost excessively polite to everyone, even when angry. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Adventurer, Slave. Occupation: Jeweler

Voice: Tuts and clicks tongue

Attributes [hide]

Justin Soames, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)11 (+0) 14 (+2)15 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs

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