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NPC Generator

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Advanced [show]


Adelard Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered violet stockings. He has a slight overbite and is overall scrawny. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are a pleasant brown.

Personality: He has a massive crush on the younger sibling of the Layabout who has hired him part-time. He is able to fit into much smaller and tighter spaces than normal.

History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break.

Ideals: Gifted. Bonds: Has a crush, Military, Adventurer. Occupation: Layabout

Voice: Raspy

Attributes [hide]

Adelard Tickle, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills Religion +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp. Brown-green garnet (50 gp). White pearl (50 gp). Jasper (80 gp). 1 Minor magic item.


Social Check DCs


Gunter Barney, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his white hair up. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with a lost civilization.

History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Flaws: Ugly. Bonds: Rich, Adventurer, Military, Enemies, Criminal record. Occupation: Weaver

Voice: Scratchy, weak

Attributes [hide]

Gunter Barney, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)16 (+3) 14 (+2)11 (+0)
Skills Nature +5, Stealth +3
Senses Passive Perception 12
Languages Common, Sylvan, Goblin, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 44000 sp. 4 Smokesticks. 2 Tanglefoot bags. 4 Acid flasks.


Social Check DCs


Percival Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized brown coat. He is muscular with a powerful set of arms. His blonde hair is knotted and matted. His violet eyes dart from person to person.

Personality: He has always had a great fascination with Human culture. Flattery will make him almost putty in your hands.

History: Born to a Actor, his mother struggled to pay the bills. His mother was a soldier and died while he was still young. Percival was left his mother's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army; and human compassion

Flaws: Racist, Selfish. Bonds: Poor, Military. Occupation: Adventurer

Voice: Voice breaks

Attributes [hide]

Percival Trowbridge, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)15 (+2) 14 (+2)13 (+1)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Ignan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Rolf Vance, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a worn and beaten armor. His golden hair is thinning but still full. His blue eyes dart from person to person.

Personality: He likes to make people angry or surprised. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Rolf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was granted divine powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Impeccable, Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Mortician

Voice: Indian accent

Attributes [hide]

Rolf Vance, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)6 (-2) 8 (-1)12 (+1)
Skills Sleight of Hand +4, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 sp. 1 Silk rope.


Social Check DCs


Odo Nash, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long silver beard with little hanging trinkets. His hazel eyes have a joyful gleam in them most of the time.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has all his life been fascinated with dancing.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Brilliant and gifted he never wanted to apply himself. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Odo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted, Artistic. Bonds: Attractive, Religious, Enemies. Occupation: Engraver

Voice: Scratchy, weak

Attributes [hide]

Odo Nash, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)16 (+3) 12 (+1)11 (+0)
Skills Insight +3, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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