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Trey Morton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and has a large black mantle and cape that has been intricately interwoven into his green robe. He wears his chestnut hair up. His amber unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of a Cartwright, who enjoyed hunting, Trey was taken on many hunting expeditions. Trey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Passionate. Flaws: Disease. Bonds: Rich, Nature. Occupation: Slave Trader

Voice: Farmer accent

Attributes [hide]

Trey Morton, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 11 (+0)18 (+4)
Skills Performance +6, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Red garnet (70 gp). Star rose quartz (40 gp).


Social Check DCs


Adelard Crawford, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears tattered old clothes. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes are slightly larger than normal.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a bit of a xeno-phobe, disliking non-Humans.

History: When he was but 7 years old his parents immigrated from the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a mason and was forced into it by his family

Flaws: Ugly, Sensitive, Racist. Bonds: Immigrant, Family. Occupation: Mason

Voice: Boston accent

Attributes [hide]

Adelard Crawford, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)16 (+3) 11 (+0)16 (+3)
Skills Investigation +5, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Adelard Compton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears suspenders and tan workpants. His shirt is black, and he wears a heavy tan leather apron most of the time. He is an epitome of beauty. He wears his silver hair up. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is able to make almost anything out of random pieces of junk.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dilettante arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Gifted, Persistence. Bonds: Attractive, Rich. Occupation: Dilettante

Voice: Speaks in third person

Attributes [hide]

Adelard Compton, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)12 (+1) 17 (+3)9 (-1)
Skills Deception +1, Stealth +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Gold dragon comb with red garnet eye (900 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Hugh Alston, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light tan in addition to tight pants. He is muscular with a powerful set of arms. His black hair is kept up in a ponytail inside a small hat. His face is scarred and worn.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A true patriot, Hugh would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants a kiss; and he wants to meet his childhood hero

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Military, Adventurer, Has a crush. Occupation: Sage

Voice: Gruff and masculine

Attributes [hide]

Hugh Alston, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 8 (-1)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Black opal (700 gp). Banded agate (9 gp). Jasper (50 gp).


Social Check DCs


Don Milton, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. His red hair is braided into rings. He has several tiny topaz earrings on each ear.

Personality: He is a hateful person. He taunts others and blames them for his problems. He believes the world needs to unite to get rid of giants once and for all.

History: When he was but 7 years old his parents immigrated from the west. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies, Immigrant. Occupation: Farmer

Voice: Soft and mumbly

Attributes [hide]

Don Milton, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)10 (+0) 11 (+0)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Average lock.


Social Check DCs

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