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Advanced [show]


Heward Norton, Male Human [Permalink]

Personal [hide]

Description: A 5'1" southern man, he prefers to wear blue clothing when he does not wear armor. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: He is calm most of the time but flees social interaction. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Barber job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Flaws: Shy. Bonds: Attractive, Military, Adventurer, Job. Occupation: Barber

Voice: growls and snarls, animalistic

Attributes [hide]

Heward Norton, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)12 (+1) 13 (+1)9 (-1)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 2 Antitoxin.


Social Check DCs


Wymar Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears suspenders and tan workpants. His shirt is black, and he wears a heavy tan leather apron most of the time. His red hair is styled in orderly dreadlocks. His violet unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Many orcs want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker. Flaws: Disease, Fearful. Bonds: Religious, Enemies. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Wymar Eastoft, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 14 (+2)8 (-1)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 100 gp. Star rose quartz (70 gp).


Social Check DCs


Geoffrey Colby, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries a battered sword and tarnished flail as well. His hair is cut close to his head. His eyes, though not visible through his cowl, are hazel.

Personality: He loves telling others what to do and how they should feel about things. He is obsessed with his god.

History: When he was but 4 years old his parents immigrated from the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting, Opinionated. Bonds: Religious, Immigrant, Job. Occupation: Performer

Voice: Boston accent

Attributes [hide]

Geoffrey Colby, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)16 (+3) 16 (+3)13 (+1)
Skills Medicine +5, Performance +3
Senses Passive Perception 13
Languages Common, Druidic, Undercommon, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp. Rock crystal (40 gp). Red spinel (130 gp). Jasper (40 gp). 1 Everburning torch. 1 Holy water.


Social Check DCs


Raymond Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a tan deerstalker hat and tan clothes. With a patchy silver beard and wild silver hair. His violet eyes peer out from beneath his deerstalker tan hat.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of a Crown-heir, who enjoyed hunting, Raymond was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Raymond took refuge in the large cave and found the beat up bastard sword and armor he uses now. After a long history of fighting, Raymond and his spouse have recently divorced.

Motivation: To prove his worth to the world; and to pay off his debts

Ideals: Athletic, Philantrophist. Flaws: Impulsive, Antagonistic. Bonds: Nature, Debt. Occupation: Fletcher

Voice: Low range voice

Attributes [hide]

Raymond Clinton, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)14 (+2) 13 (+1)14 (+2)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Hunter Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is short and silver. His half smiles and brown eyes are beguiling and draw you in.

Personality: Aggressive, abrasive, and angry, Hunter embodies much of what other species detest in the Humans. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Hunter was born with his mother's beautiful face. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Attractive. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Hunter Yeardley, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)5 (-3) 17 (+3)15 (+2)
Skills Perception +5, Religion -1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp.


Social Check DCs

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