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NPC Generator

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Advanced [show]


Hubert Merton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, wearing brown shirts, loose pants, and blazers most of the time. His tied-back hair is black. His eyes are blue.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Joker. Flaws: Addict. Bonds: Attractive, Adventurer, Slave. Occupation: Ploughman

Voice: Sensual and smooth

Attributes [hide]

Hubert Merton, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)16 (+3) 15 (+2)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Aquan, Goblin, Auran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Don Harley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt. His hair is golden and very short. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Gardener arts, while his mother instructed him in etiquette, music and courtly manner. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Impulsive. Bonds: Guardian, Rich, Nature, Criminal record. Occupation: Gardener

Voice: Speaks with squeezed throat

Attributes [hide]

Don Harley, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Red-brown spinel (40 gp).


Social Check DCs


Rolf Carlisle, Male Human [Permalink]

Personal [hide]

Description: A 6'5" eastern man, he dresses well, typically a more casual-formal manner. He wears his silver hair up. His gray unseeing eyes seem to look past you.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a bit of a xeno-phobe, disliking non-Humans.

History: Rolf was raised in a hard working conservative environment. A freak accident while working with his Interpreter father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Disease, Emotional, Racist. Bonds: Attractive, Job. Occupation: Tanner

Voice: Sleepy voice

Attributes [hide]

Rolf Carlisle, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)9 (-1) 13 (+1)12 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anselm Stanley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears light armors faded through time and improper care, he is not a threatening figure. He keeps his auburn hair in a flapper bob. He wears an eyepatch.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He receives visions of the future at random moments

History: Born in the south to a Glassblower, Anselm learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. Since then, he has sought to make the best of life.

Motivation: He'd like to take his coworkers down a peg; and to be a actor again

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Glassblower

Voice: Pronounces O like U

Attributes [hide]

Anselm Stanley, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)15 (+2) 12 (+1)9 (-1)
Skills History +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 20000 cp.


Social Check DCs


Anthony Gyula, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing colorful clothing, dressed as a Carpenter. He keeps his auburn hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves telling others what to do and how they should feel about things. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anthony is combative with any and all who dare try his patience in the slightest.

History: He was born in a small forest village. He was taken from his home at a very young age. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Opinionated, Justice. Flaws: Insomniac. Bonds: Nature, Slave. Occupation: Carpenter

Voice: Excited and jittery

Attributes [hide]

Anthony Gyula, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)10 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2900 sp.


Social Check DCs

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