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NPC Generator

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Advanced [show]


Gomory Cason, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally shirtless and showing off his tattooed chest. His auburn hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gomory is combative with any and all who dare try his patience in the slightest.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has set out to sabotage the competition.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Antagonistic. Bonds: Immigrant, Rich, Job, Military. Occupation: Animal Trainer

Voice: Forgets to breathe while speaking

Attributes [hide]

Gomory Cason, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Norman Burton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a black tunic with green highlights, and long brown pants that bunch up around his shoes. His white hair is greasy and uncared for. His eyes are amber.

Personality: He is a Ploughman first and foremost. He believes firmly that knowledge should be universal. He is lazy and tries to find solutions quickly.

History: Sold as a small child to a brothel owner, Norman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his sister before him, after school he went straight into learning to become a Ploughman. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Doesn't want to be a Ploughman and was forced into it by his family; and an old rival family wants him found

Flaws: Ugly, Lazy. Bonds: Job, Mentor, Has a crush, Family. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

Norman Burton, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)16 (+3) 15 (+2)7 (-2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Gnoll, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Frederick Lancaster, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is well dressed, but even with his fine clothing he looks run-down. His silver hair is long and unkept. He has gleaming, smiling violet eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born the only child of a wealthy merchant. Frederick was born on a far northern forest where he grew up under the tutelage of his mother, an expert Junk Dealer. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is terrified, and will act out of fear.

Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Guardian, Immigrant. Occupation: Junk Dealer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Frederick Lancaster, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 8 (-1)6 (-2)
Skills Religion +3, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 sp. Deep blue spinel (700 gp). Aquamarine (700 gp). Iolite (20 gp).


Social Check DCs


Gerald Darby, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a slight overbite and is overall scrawny. His hair is cut close to his head. His hazel eyes are passionate and lively.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He believes the world needs to unite to get rid of goblins once and for all.

History: He comes from a rich northern family. His family was turned out during the war. He and his family wandered north to less war torn lands. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and revenge

Ideals: Artistic. Flaws: PTSD. Bonds: Enemies, Rich. Occupation: Painter

Voice: Cold and demanding tone

Attributes [hide]

Gerald Darby, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)14 (+2) 8 (-1)14 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 9
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 900 sp. 1 Masterwork Musical instrument.


Social Check DCs


Odo Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His skin is fair and his fingers are delicate and long. His blonde hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the west to a Spy, Odo learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Odo took refuge in the large cave and found the beat up scythe and armor he uses now. He used his abilities to trick people and travel the world for free.

Motivation: To be a Shoemaker again; and a rival would like him out of the picture

Flaws: Antagonistic. Bonds: Attractive, Job, Nature, Criminal record. Occupation: Spy

Voice: Russian accent

Attributes [hide]

Odo Melancon, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)11 (+0) 18 (+4)11 (+0)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp. 1 Darkwood Buckler. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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