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Advanced [show]


Percival Ashton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He typically wears blue cloth garments or leather armor. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He has always had a great fascination with Human culture. He is a very good compulsive liar and kleptomaniac.

History: The child of a Server, who enjoyed hunting, Percival was taken on many hunting expeditions. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Spy kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Flaws: Ugly, Racist. Bonds: Criminal record, Nature. Occupation: Spy

Voice: Hard of hearing, loud

Attributes [hide]

Percival Ashton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Arnold Trollope, Male Human [Permalink]

Personal [hide]

Description: This man wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is muscular with a powerful set of arms. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Arnold grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Arnold. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Justice. Flaws: Selfish. Bonds: Poor, Criminal record, Mentor. Occupation: Courier

Voice: Gruff and masculine

Attributes [hide]

Arnold Trollope, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)10 (+0) 15 (+2)12 (+1)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Aldous Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This man wears black trousers with blue and red striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. His small hat is riddled with cuts and holes. His eyes are likewise gray.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his father's forge. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Aldous Hayhurst, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5

Possessions: 100 gp.


Social Check DCs


Miles Royston, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He carries a battered shield and tarnished hammer as well. His moppish silver hair is in a traditional bowl cut. His eyes are green and catlike.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the west. Through the years after Miles was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Miles's father didn't care for him much, and the feeling was mutual. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult.

Ideals: Fighting. Flaws: Impulsive, Antagonistic. Bonds: Job, Immigrant. Occupation: Interpreter

Voice: Spits and sputters

Attributes [hide]

Miles Royston, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)15 (+2) 10 (+0)9 (-1)
Skills Acrobatics +0, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Miles Reed, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He dresses like a well dressed Bricklayer does. He has a hunchback. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.

Personality: Cocky and sure of himself, he believes he is the best Bricklayer born in the past three hundred years. He is obsessed with finding treasure.

History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Stylist, but he was a colossal failure. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Flaws: Ugly, Disease. Bonds: Job, Adventurer, Poor. Occupation: Bricklayer

Voice: Hissing voice

Attributes [hide]

Miles Reed, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 10
Languages Common, Ignan, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Breastplate.


Social Check DCs

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