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NPC Generator

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Advanced [show]


Godfrey Altham, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a long, tan, dusty cloak. His white hair is slicked back into a classic pompadour. His eyes are hazel and beady.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Godfrey hails from a village terrorized by drow. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: He feels kind of lost in life; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist, Justice. Flaws: Ugly, Depressed. Bonds: Enemies, Adventurer. Occupation: Beggar

Voice: Speaks fast with a slight lisp

Attributes [hide]

Godfrey Altham, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)9 (-1) 14 (+2)8 (-1)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Ralf Addington, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a chestnut handlebar mustache and slicked back chestnut hair. His ears are large.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He believes the world needs to unite to get rid of dire rats once and for all.

History: Gifted from a young age, Ralf studied abroad. Through the years after Ralf was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Ralf's mother didn't care for him much, and the feeling was mutual. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and many dire rats want him driven away

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Healer

Voice: Hard of hearing, loud

Attributes [hide]

Ralf Addington, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)17 (+3) 11 (+0)10 (+0)
Skills Acrobatics +1, Deception +2
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan, Auran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Raymond Shipley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears baggy tan pantaloons and a brown scarf. His black hair is unkempt and raggedy. His gray eyes have a joyful gleam in them most of the time.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge

Ideals: Passionate, Artistic, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Healer

Voice: Raspy

Attributes [hide]

Raymond Shipley, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)9 (-1) 12 (+1)14 (+2)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Frederick Nibley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is matted, messy, and big. He wears large thick round spectacles.

Personality: Always inclined to offer people food he seems plenty friendly. Further he is a bit of a stoner and is frequently out of it.

History: He was born in a small plains village. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Body Guard

Voice: Whispers

Attributes [hide]

Frederick Nibley, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)10 (+0) 10 (+0)11 (+0)
Skills Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Hematite (9 gp). Silver pearl (80 gp).


Social Check DCs


Adam Kent, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He has a hunchback. He wears his white hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He believes the world needs to unite to get rid of gnolls once and for all.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While studying, he fell in love. They married and had a daughter. He was granted druidic powers by his dying brother.

Motivation: Someone believes him a fraud.

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Enemies, In love. Occupation: Sellsword

Voice: Sensual and smooth

Attributes [hide]

Adam Kent, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)13 (+1) 14 (+2)12 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs

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